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How to Build a Game Wiki That Never Dies: Designing for Evidence in Fast-Changing Docs
xiaoyumao
xiaoyumao
xiaoyumao
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Sep 9
How to Build a Game Wiki That Never Dies: Designing for Evidence in Fast-Changing Docs
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webdev
#
documentation
#
gamedev
#
ux
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4 min read
Interrupting the player is a cost you choose
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 9
Interrupting the player is a cost you choose
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gamedev
#
gamedesign
#
ux
#
idlegames
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2 min read
Building a Gemini VIII narrative game: making uncertainty playable
Dan Lee-Odinson
Dan Lee-Odinson
Dan Lee-Odinson
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Sep 9
Building a Gemini VIII narrative game: making uncertainty playable
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showdev
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gamedev
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webdev
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ai
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4 min read
Turning a README into a Playable Game Catalog
MartinDelophy
MartinDelophy
MartinDelophy
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Sep 9
Turning a README into a Playable Game Catalog
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gamedev
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4 min read
Building BlockMyBlocks: A balance game for all ages
Reallexi LLC
Reallexi LLC
Reallexi LLC
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Sep 8
Building BlockMyBlocks: A balance game for all ages
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gamedev
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mobile
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software
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testing
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3 min read
From 19th-Century Mathematics to Godot 4: Designing Deterministic Cognitive Combat in Reality Forge
Marius
Marius
Marius
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Sep 8
From 19th-Century Mathematics to Godot 4: Designing Deterministic Cognitive Combat in Reality Forge
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computerscience
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design
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gamedev
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softwaredevelopment
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6 min read
Half-steps: what doubling a level ladder taught me about pacing
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 8
Half-steps: what doubling a level ladder taught me about pacing
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gamedev
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gamedesign
#
idlegames
#
xianxia
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3 min read
Every sound in my browser game is a few lines of Web Audio (no files)
Sharang Parnerkar
Sharang Parnerkar
Sharang Parnerkar
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Sep 8
Every sound in my browser game is a few lines of Web Audio (no files)
#
webdev
#
javascript
#
gamedev
#
audio
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3 min read
Designing a Fair Reveal Sequence for a Multiplayer Voice Game
JD Liu
JD Liu
JD Liu
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Sep 8
Designing a Fair Reveal Sequence for a Multiplayer Voice Game
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design
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gamedev
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software
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3 min read
Do Androids Dream of MaterialPropertyBlock?
Bob Levesh
Bob Levesh
Bob Levesh
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Sep 8
Do Androids Dream of MaterialPropertyBlock?
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gamedev
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csharp
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performance
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unity3d
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5 min read
My AI reviewer proved the fix worked. It didn't.
Bitstrider
Bitstrider
Bitstrider
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Sep 7
My AI reviewer proved the fix worked. It didn't.
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gamedev
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unity3d
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testing
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csharp
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5 min read
Designing an idle RPG where idling can't give you everything
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 8
Designing an idle RPG where idling can't give you everything
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gamedev
#
gamedesign
#
idlegames
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xianxia
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3 min read
Check PixelRoyale.fun
ElieXThorHammer666
ElieXThorHammer666
ElieXThorHammer666
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Sep 8
Check PixelRoyale.fun
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webdev
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pixelgame
#
gamedev
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devchallenge
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1 min read
TexelBox – A fast, native Windows desktop app to automate the entire texture pipeline for game devs
Imad eddine Aris
Imad eddine Aris
Imad eddine Aris
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Sep 8
TexelBox – A fast, native Windows desktop app to automate the entire texture pipeline for game devs
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productivity
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gamedev
#
texturing
#
opensource
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1 min read
Building Galactic Idle: Our First Public Balancing Pass
Renderscribe
Renderscribe
Renderscribe
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Sep 7
Building Galactic Idle: Our First Public Balancing Pass
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testing
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gamedev
#
development
#
architecture
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3 min read
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