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Half-steps: what doubling a level ladder taught me about pacing
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 8
Half-steps: what doubling a level ladder taught me about pacing
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gamedev
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gamedesign
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idlegames
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xianxia
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3 min read
Designing an idle RPG where idling can't give you everything
IdleCultivation
IdleCultivation
IdleCultivation
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Sep 8
Designing an idle RPG where idling can't give you everything
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gamedev
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gamedesign
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idlegames
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xianxia
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3 min read
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