Steve Rescoe
From DoomWiki.org
Steve Rescoe is an American level designer, graphic artist, and employee of id Software. His work has been featured most prominently in Doom 3[1] and its subsequent expansions and re-releases. Prior to Doom, he also worked with John Romero on Daikatana. Outside of Doom, he also worked on Alien Versus Predator 2: Primal Hunt, Rage, and Wolfenstein: The New Order. As of December 2025, he has been employed at Oculus VR.
Contents
Body of work[edit]
1996[edit]
1997[edit]
- Adolf (Doomworld/idgames)
- Sockmonkey (Doomworld/idgames)
2002[edit]
- Doom II (Game Boy Advance)
- Design
2004[edit]
- Doom 3
- Design
2005[edit]
- Doom 3: Resurrection of Evil
- Design
2012[edit]
- Doom 3: BFG Edition
- Design
2019[edit]
- Doom 3 (2019 version)
- Design
2021[edit]
- Doom 3: VR Edition
- Design
External links[edit]
References[edit]
- ↑ BonciuADV (31 August 2022). Doomworld forums post. Retrieved 13 December 2025.
| id Software | ||
|---|---|---|
| Doom era (1993-2003) |
Employees | |
| Hired associates | ||
| Doom 3 era (2004-2008) |
Employees | |
| Hired associates | ||
| ZeniMax era (2009+) |
Employees | |
| Related | ||
