A downloadable asset pack

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Isometric Arahnid is animated in 16 directions

  •  Animated in 16 directions with 22.5 degree step - very smooth look
  • 8 directions for step-by-step games with 45 degree step - 0°,45°,90°,135°,180°,225°...
  • 16 Directions UPDATED spritesheets of  x180p, x256p, x320p size!
  • 13 animations: Attack 1,2,3,4; Death; Hit; Idle1,2; Jump; Raise; Run; Shout; Walk;
  • Separate shadow layer to adjust shadow and sun positions to your map
  • UPDATE! Lightweight 8-12 frames version added!

OLD:

  •  12 directions for dynamic games with 30 degree step (RPG, RTS, Tower Defence...) - 0°,30°,60°,90°,120°...
  • 512x512 frame size HQ variant for advanced cases or edit or downscale
  • 256x256 frames to build your own spritesheets format
  • 256x frame-size highly optimized RGBA4444 game-ready spritesheets


    Important! Very good practice is to dinamically load/preload/unload and cache single animations to prevent of use lots of memory.  Optimizations  are care of developers )

    Will be very handy for RPG, Tower Defence,  RTS, Turn-by-turn battle games and other.

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    Sprite pack can be used in both commercial and non-commercial projects. Number of projects is not limited, feel free. Also you can modify these sprites for your needs.

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    3D Artist: In collaboration with https://www.artstation.com/maxbugor 

    StatusReleased
    CategoryAssets
    Rating
    Rated 5.0 out of 5 stars
    (1 total ratings)
    AuthorEngvee
    GenreRole Playing
    Tags2D, boss, Isometric, Monsters, rts, spider, Sprites, spritesheet
    ContentNo generative AI was used

    Purchase

    Buy Now$2.00 USD or more

    In order to download this asset pack you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

    Update!_x180_Spritesheets.zip 23 MB
    Update!_x256_Spritesheets.zip 43 MB
    Update!_x320_Spritesheets(Heavy!).zip 63 MB
    OLD_512x512.zip 285 MB
    Old_256x256.zip 120 MB
    OLD_x256_Spritesheets.zip 37 MB
    UPDATE_8_Frames_Spritesheets.zip 60 MB
    UPDATE_8_Frames_Uncompressed.zip 152 MB

    Development log

    Comments

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    I literally use all your isometric characters for my RPG! Or almost all of them :) They're awesome

    I'm very glad to hear that! Hope you can share a video when available

    Very soon :)

    Small demo :)    I've included you in the game's credits :)

    (1 edit)

    Wow basic mechanics are working! There will be a lot of to do on polish and balance movement with obstacles, interiors and passages, pathfinding... There's already AOE and DOT mechanics implemented I see, bottles and inventory, that's great!

    I think you need to give to some of your friends to play few minutes and test move, attack, react and other speeds. What is slow for you may be too fast for others and may require some balancing, Keep going! 

    Thank you for your feedback, that's very kind of you!

    Yes, I completely agree!

    I'm still in the testing phase of the combat system. I still have a few things to improve.

    I was finalizing the integration of an NPC to obtain a quest, and I was planning to finalize the combat character so I could test my game :)

    If you'd like to test it once these changes are complete, I'd be delighted.

    thank you bro, very good work, more insects pleaseeeeee

    (+1)

    Marvelous work. So far so good. This creature integration is flawless in my game. Looking forward to integrate more.

    If it helps, I need drones (utility and war), nasty extra-terrestrial "dark" unknown bio monsters & Mechs.