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Joined 3 years ago
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Cake day: June 8th, 2023

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  • Of course not, but that doesn’t mean we shouldn’t do it. We go to space because it’s cool and we can, and that’s a beautifully human thing to do. As for the money, it’s a baseline fact of this world that enormous sums will be spent on things that don’t fix our problems, and space is as good a use as any for that wasted cash. If it were space or solving hunger, solving hunger is the obvious priority, but practically speaking it’s “don’t solve hunger and go to space” or “don’t solve hunger.”










  • Sekiro is far and away my favorite FromSoft game. I think people bounce off because they expect it to be more like the classic souls experience than it is; there are three main differences IMO that you need to know to have a good time:

    • Health doesn’t matter. Breaking posture, not removing hp, is the goal of each fight; damage is only useful because it slows enemy posture recovery and deals posture damage too.
    • Parrying is (functionally speaking) attacking. Every parry does posture damage, and it’s often better to parry off the whole combo rather than interrupt it at the first opportunity with an attack
    • HOLD THE PARRY BUTTON. In DS, the parry is a one tap action. In Sekiro, you get something like a full .5s of parry frames as long as you hold the parry button. Understanding this mechanic makes the game much, much easier.