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Joined 9 months ago
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Cake day: July 19th, 2025

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  • On the wings of a dream so far beyond reality

    All alone in desperation, now the time is gone

    Lost inside you’ll never find

    Lost within my own mind

    Day after day this misery must go on

    So far away we wait for the day

    For the lives all so wasted and gone

    We feel the pain of a lifetime lost in a thousand days

    Through the fire and flames we carry on

    Through the Fire and Flames, Dragonforce. Most people know it for having five guitar solos, but the lyrics speak to me




  • I’ve run a couple games in D&D 5e with mutating cultists. The party fought a bunch of cultists, and most of them had pretty pathetic stat blocks, but sometimes after the party killed one I’d change it out for a tougher monster’s stat block and describe how it violently mutated.

    Behind the curtain, this is pretty useful because you can always decide when an encounter needs more oomph. The players can never be sure if a weak enemy is really a weak enemy or if they’ll become more powerful as a result of trauma. Just like Resident Evil. It’s also a technique that’s broadly applicable to any RPG system.

    I lean on Resident Evil a fair bit when I’m designing games. They’ve got a lot to teach about dungeon design, like how to use backtracking instead of simply branching paths. I also like how puzzles aren’t too clever for the average player, or how they signal that locked doors might be opened not by a key but a key item.



  • Opinions will vary here, but I like when the reminiscing comes after the request. If we catch up after talking to each other out of the blue, then you ask me for a favour, I tend to think that we only caught up because you felt obliged to do so to butter me up. It could be viewed as manipulative.

    Bonus points if you ask me for a favour and I say I can’t right now, but you still take the time to catch up. That’s a pretty strong signal that you view the relationship as more than transactional. It also means I’m more likely to change my mind about doing that favour.


  • If you get some place you can see the starry sky, sometimes you can pick out satellites. It might look like a small bright star moving across the sky in a straight line.

    Sometimes they’re just aircraft. I’m not really up on my astronomy, so I’m sure some of them could be other celestial bodies. But I’m pretty sure a satellite appears to move faster than a planet and slower than a shooting star









  • Around here it’s definitely more of a greeting. I wish it was more of a genuine interest because then I wouldn’t feel so weird about answering truthfully when things aren’t great.

    The context can make a big difference here. Friends and family are more likely to actually care. With coworkers and customers it’s often better to keep them at arms’ length because a negative response can get you labelled as not a team player, or receive customer complaints.

    Some days I worry I’ll be too candid with my employer and I’ll lose my job as a result. That one is probably my own biased perception, but shit, it’s happened before.