
Down Deep
Down Deep, we go...
A 2D puzzle-platformer, where you play as a deep-sea diver, descending further and further into a flooded mine.
Your goal is to find Glow Seeds, an ancient resource once used to power the machinery of a lost civilisation.
The Bulbfish is a small creature that feeds on Glow Seeds - you must solve puzzles to power machinery, open passageways, and continue your way down.
But keep the Bulbfish close and fully charged - you won't last long in the darkness...
CONTROLS
Move: A / D or ← / →
Jump: Space or C
Send the Bulbfish: Aim with the mouse, then Left Click or press Z
A GAME BY TIN FOX
Tom Mead - MrMead - Art
Parham Sorooshian - CommanderShizzle - Game Design
Richard Tongeman - Animtree - Code
Tim Forge - TimForge - Music
Additional background art: Black and White - The Mine
| Updated | 5 days ago |
| Published | 11 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Authors | Far Few Giants, CommanderShizzle, Chard, timforge, Tin Fox |
| Genre | Platformer, Puzzle |
| Tags | 2D, Atmospheric, Dark Fantasy, Hand-drawn, Horror, Puzzle-Platformer, Singleplayer, underwater |
| Content | No generative AI was used |




Comments
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Good sounds design, but the PC being just a sliding PNG does take a lot of the atmosphere away. Especially since it can clip through stuff.
A very good game! It reminded me a lot of Limbo. I wish you success in game development.
What a great game! I really love the aesthetic. I gave it a rating!
I released my own horror game, MILE 27, today: https://nincy12.itch.io/mile-27
If you can spare a few minutes to check out the game, I’d love to hear your feedback and see your rating! Thanks!
Cool! Please expand the conecept
Great atmosphere and beatifull art. Movement could be a bit more "satisfying", but it fits to the theme.