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SyncTools for Cinema 4D Supported Range

Sync Tools supports bidirectional import and export of the following 3D resource types: characters, animations, splines, materials, models, cameras, lights, and project settings.

Plugin Introduction Are you tired of frequently switching between different 3D software, handling repetitive tasks, and wasting valuable time on complex operations? Sync Tools is designed to optimize your workflow and simplify the 3D design process.

As a tool centered on efficiency and productivity, it can significantly enhance your daily work experience, making your life as a 3D artist easier.

Try “SyncTools Pro" now—it will change the way you work in Cinema 4D and Blender.

Are These Scenarios Killing Your Creativity? ❌ Wasting hours manually aligning scales/axes when transferring assets between Blender and Cinema 4D ❌ Rendering disasters from mismatched frame rates or resolution settings across software ❌ Rebuilding complex Octane/Redshift material nodes from scratch after every migration ❌ Animation curves mangled beyond recognition, forcing frame-by-frame fixes

Main Features

  1. Quick Copy and Paste Seamlessly transfer objects between C4D and Blender with just one click. No need to manually adjust cumbersome scales, axes, or hierarchy structures. Save a significant amount of time and focus on what truly matters—your creative vision.

  2. Automatic Synchronization of Core Project Parameters Automatically sync core project parameters, including focal length, resolution, image aspect ratio, and frame rate. Ensure consistent project settings across different software, enhancing the accuracy and efficiency of your cross-platform workflow.

  3. Extensive Material Support The plugin covers material import and export for almost all mainstream renderers, including Octane, Redshift, . It also supports the import and export of material selection sets.

  4. Lighting Support When importing lights, Sync Tools accurately restores their intensity, automatically generates corresponding light nodes and tags, and retains the lights' color and texture information.

  5. Complete Animation Support The plugin supports animation import, fully preserving keyframes and curve handles to ensure lossless animation precision.

  6. Continuous Optimization and Updates Sync Tools is continuously being optimized and upgraded. All users can upgrade to the latest version for free.

  7. Persistent Import and Export Functionality Even after closing the software following export or import operations, the plugin can continue to use the import and export features normally.

Update logs

v2.10 Update Explanation

During server maintenance, please temporarily use cloud storage to manually update! Fixed some bugs, let's update everyone!

  1. Support Blender 4.3.1&Cinema 4D 2025.1
  2. Add support for custom shortcut keys as a preference
  3. Add automatic inspection and repair functions for non-standard materials
  4. Automatically add mapping nodes to imported OC materials
  5. Export algorithm logic optimization
  6. Fix the bug of Blender importing OC transmission materials
  7. Fix the bug of Blender importing OC metal material

V1.3 Update Description

  1. Add compatibility modes (supporting UE, MAX, MAYA, ZB, BL, 4D testing).
  2. The plugin update function has been launched (supporting automatic updates, manual updates, and silent updates).
  3. OC material supports more nodes.
  4. User experience optimization (allowing duplicate and instance material names).
  5. Identify renderer (once checked, OC material can be directly imported)

1.21 Update Description

  1. Update support for R2025 and 4.2.1LTS
  2. Import 4d files to support Mac
  3. Add drag and drop events (can directly drag and drop to import C4D files)
  4. Add icons and help documents
  5. Significant performance optimization and bug fixes

1.2 Update Description

  1. Add preference settings and global scale adjustment settings
  2. Increase selective import&export of asset types such as animation, lighting models, etc
  3. Functional stability and bug fixes

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