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Experimental Social Board Game

An editable hexgrid with simple "marching-hex" algorithm is intended to act as an online boardgame for things like D&D. Pieces can be moved around by other players and seen in real time with websockets. A simple physics layer via Cannon.js is implemented and run locally for all pieces and somewhat haphazardly synced across players so things are mostly lined up. A simple chat system is in place with an image editor that allows drawing directly into chat. A very early attempt at making a D&D player card in vanilla.js is also available.

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social.mp4

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