Skip to content

Improve the implementation of SingletonUnity.cs #3

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Jan 31, 2022

Conversation

masoudarvishian
Copy link
Contributor

@masoudarvishian masoudarvishian commented Dec 27, 2021

Implementation of the SingletonUnity.cs script is improved, so now it doesn't need all the extra work to delete duplicates of singleton objects in the scene, and also it won't be destroyed anymore when we switch between scenes.

@Habrador Habrador merged commit aab66ed into Habrador:master Jan 31, 2022
@Habrador
Copy link
Owner

Thank you for improving the singleton pattern

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants