Experienced Software Engineer with Unity, with a portfolio of 100+ Games. My expertise extends to Unreal Engine (5+ Games), Blender (10+ Projects), Houdini (4 Projects) & Programming Languages such as C#, Python, C++ & C. I excel in developing Gameplay Mechanics & Optimizing Performance to enhance user experience.
Skills ๐
Experience ๐
(6 Months) Oct 2025 - Present
Clients: Emirates NBD (Banking), Saudi Health Council (Govt. Agency), Health Holding (Medical), Strata (Aviation) & more.
- Created 8 Interactive PC & Android Games in with the Rayqube Team for High Profile MENA Events & Exhibitions like GITEX, Dubai Air Show, Hajj Conference & more.
- Built experiences featuring mechanics such as Golf Putting, 3D Car Viewer, Hardware Integrated Dashboard Systems & more using Clean & Maintainable Code.
- Identified & Resolved Bugs during both development and production phases.
- Integrated Cinemachine, Odin Inspector, Serial Port Utility Pro , Rest APIs & additional Unity tools to support advanced features.
(7 Months) Sept 2024 - April 2025
Clients: Dubai British Embassy (Govt. Agency), Parfex (Cosmetics), Informa (Medical) & more.
- Created 15+ PC, Android & iOS Games with Unity & Unreal Engine 5 for Hardware Integrations like XR Body Tracker, 3D Model Viewer, Animated Dashboards, Quizzes, Tetris, Pong & more.
- Provided Technical Support at High Profile MENA Events & Exhibitions like GITEX,IDEX, Arab Health, Gulfood, DUPHAT, IFX, GWF & more.
- Designed Motion Graphics in Unreal Engine 5 to showcase & promote the company's Kinetic LED Lighting systems.
(9 Months) Jan 2024 - Sept 2024
- Created 80+ Unity WebGL Games across a wide range of Mechanics, Designs & VFX like Fishing, Driving,Puzzles, Endless Runners, Snake Soccer Games & more.
- Delivered Consistent Performance & WebGL Optimized game across all projects.
- Created a Unity Template Project integrating shared UI,UX & SFX systems, Improving Team Efficiency & Ensuring Consistency across projects.
(1 Year) Oct 2021 - Oct 2022
- Mentored 10+ New Team Members in Unreal Engine 5 Game Development, Blueprints & Level Design, along with Blender 3D Modelling, 3D Animation , Simulation & Texturing.
- Configured & Maintained a robust Perforce Version Control System on an Azure Server, ensuring reliable collaboration across the team.
Projects๐
- C#, Game Design, Game Mechanics, 3D Animation
- Level design, Visual Scripting, Sound Design, Ray Tracing
- 3D Modelling, Sculpting, Animation, Simulations, Texturing
- Snow Simulation, Hair Simulation, Liquid Simulation, Particle Simulation
- Color Grading, Sound & Visual Effects, Transitions, UI & UX
- Rigid Body Simulation, Soft body Simulation, Cloth Simulation
- C++ Vulkan Renderer, Godot, Cascaduer, TouchDesigner
Education๐
- BTech in Computer Science Engineering