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KenzKD/README.md

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Experienced Software Engineer with Unity, with a portfolio of 100+ Games. My expertise extends to Unreal Engine (5+ Games), Blender (10+ Projects), Houdini (4 Projects) & Programming Languages such as C#, Python, C++ & C. I excel in developing Gameplay Mechanics & Optimizing Performance to enhance user experience.

Skills ๐Ÿ”

Unity Unreal Engine Blender Houdini DaVinci Resolve NVIDIA Omniverse

C# C++ C Python

Experience ๐Ÿ”

Freelance | Game Developer

(6 Months) Oct 2025 - Present
Clients: Emirates NBD (Banking), Saudi Health Council (Govt. Agency), Health Holding (Medical), Strata (Aviation) & more.

  • Created 8 Interactive PC & Android Games in with the Rayqube Team for High Profile MENA Events & Exhibitions like GITEX, Dubai Air Show, Hajj Conference & more.
  • Built experiences featuring mechanics such as Golf Putting, 3D Car Viewer, Hardware Integrated Dashboard Systems & more using Clean & Maintainable Code.
  • Identified & Resolved Bugs during both development and production phases.
  • Integrated Cinemachine, Odin Inspector, Serial Port Utility Pro , Rest APIs & additional Unity tools to support advanced features.

Mind Spirit Design | Game Developer

(7 Months) Sept 2024 - April 2025
Clients: Dubai British Embassy (Govt. Agency), Parfex (Cosmetics), Informa (Medical) & more.

  • Created 15+ PC, Android & iOS Games with Unity & Unreal Engine 5 for Hardware Integrations like XR Body Tracker, 3D Model Viewer, Animated Dashboards, Quizzes, Tetris, Pong & more.
  • Provided Technical Support at High Profile MENA Events & Exhibitions like GITEX,IDEX, Arab Health, Gulfood, DUPHAT, IFX, GWF & more.
  • Designed Motion Graphics in Unreal Engine 5 to showcase & promote the company's Kinetic LED Lighting systems.

Learn with One | Game Developer

(9 Months) Jan 2024 - Sept 2024

  • Created 80+ Unity WebGL Games across a wide range of Mechanics, Designs & VFX like Fishing, Driving,Puzzles, Endless Runners, Snake Soccer Games & more.
  • Delivered Consistent Performance & WebGL Optimized game across all projects.
  • Created a Unity Template Project integrating shared UI,UX & SFX systems, Improving Team Efficiency & Ensuring Consistency across projects.

MIT Gaming Club | Game Development Head

(1 Year) Oct 2021 - Oct 2022

  • Mentored 10+ New Team Members in Unreal Engine 5 Game Development, Blueprints & Level Design, along with Blender 3D Modelling, 3D Animation , Simulation & Texturing.
  • Configured & Maintained a robust Perforce Version Control System on an Azure Server, ensuring reliable collaboration across the team.

Projects๐Ÿ”

Unity (100+ Games)

Unity Reel

  • C#, Game Design, Game Mechanics, 3D Animation

Unreal Engine 5 (5+ Games)

Unreal Engine 5 Reel

  • Level design, Visual Scripting, Sound Design, Ray Tracing

Blender (10+ Projects)

Blender Reel

  • 3D Modelling, Sculpting, Animation, Simulations, Texturing

Houdini (4 Projects)

Houdini Reel

  • Snow Simulation, Hair Simulation, Liquid Simulation, Particle Simulation

DaVinci Resolve (20+ Videos)

DaVinci Reslove Reel

  • Color Grading, Sound & Visual Effects, Transitions, UI & UX

Nvidia Omniverse (4 Projects)

Nvidia Omniverse Reel

  • Rigid Body Simulation, Soft body Simulation, Cloth Simulation

Technical Explorations (4 Projects)

Technical Explorations Reel

  • C++ Vulkan Renderer, Godot, Cascaduer, TouchDesigner

Education๐Ÿ”

Manipal Institute of Technology | 2019 - 2023

  • BTech in Computer Science Engineering

Pinned Loading

  1. MSD_Unity_Template MSD_Unity_Template Public template

    C#

  2. Fake-Flappy-Bird Fake-Flappy-Bird Public

    Flappy Bird Replica

  3. Refresher Refresher Public

    Made to Refresh my knowledge of Unity

    C#

  4. WaterFall WaterFall Public

  5. Config-Files Config-Files Public

    All of my various config files needed if I were to switch machines

    Python 1

  6. Godot_Template Godot_Template Public

    GDScript