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@qiaoxj07 qiaoxj07 commented Aug 15, 2025

Summary by CodeRabbit

  • Refactor
    • Clarified per-context node count calculation by introducing a dedicated variable and aligning total node computation; operational behavior and scheduling results remain unchanged.
  • Documentation
    • Enhanced inline comments for readability, including explicit note about 8 GPUs per node and guidance for alternate calculations on specific hardware.
  • Chores
    • Minor script cleanup to improve maintainability; submission invocation and argument handling are unchanged.

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@qiaoxj07 qiaoxj07 requested a review from a team as a code owner August 15, 2025 14:32
@qiaoxj07 qiaoxj07 requested review from QiJune and kaiyux August 15, 2025 14:32
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coderabbitai bot commented Aug 15, 2025

📝 Walkthrough

Walkthrough

Reorganizes variable calculations in examples/wide_ep/slurm_scripts/submit.sh by introducing ctx_node_num, assigning ctx_num from it, and computing total_node_num from ctx_node_num in relevant blocks; expands comments to note B200 specifics and 8 GPUs per node. No changes to sbatch invocation or runtime behavior.

Changes

Cohort / File(s) Summary
Slurm script variable reorg and comments
examples/wide_ep/slurm_scripts/submit.sh
Introduced ctx_node_num computed from concurrency, assigned ctx_num=ctx_node_num, and derived total_node_num from ctx_node_num in both parameter blocks; expanded comments to reference B200 node alternative and note ntasks_per_node equals 8 GPUs per B200 node. No functional changes to submission flow.

Estimated code review effort

🎯 2 (Simple) | ⏱️ ~10 minutes

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Documentation

Suggested reviewers

  • chzblych
  • QiJune
  • kaiyux

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Actionable comments posted: 0

🧹 Nitpick comments (4)
examples/wide_ep/slurm_scripts/submit.sh (4)

14-14: Avoid manual drift: derive ntasks_per_node from node type (GB200 vs B200).

The comment reminds the operator to change ntasks_per_node when switching hardware. This is error-prone and can desync with ctx_* math below.

Consider adding a node-type switch once and deriving GPUs-per-node (and any dependent knobs) from it. Minimal change:

-ntasks_per_node=4 # 4 GPUs per GB200 node, 8 GPUs per B200 node
+ntasks_per_node=${NTASKS_PER_NODE:-4} # default: GB200=4. Override via env: NTASKS_PER_NODE=8 for B200

Outside the selected range, you can make this safer by defining a single hardware selector near the top:

# Hardware profile: GB200 | B200
NODE_TYPE=${NODE_TYPE:-GB200}
case "$NODE_TYPE" in
  GB200) NTASKS_PER_NODE=4 ;;
  B200)  NTASKS_PER_NODE=8 ;;
  *) echo "Unknown NODE_TYPE=$NODE_TYPE"; exit 1 ;;
esac

This ensures --ntasks-per-node and --gres stay aligned when switching to B200.


25-28: Ceiling division and renaming look correct; consider centralizing GB200/B200 knobs.

The ceiling division for ctx_node_num is correct. Aliasing ctx_num to ctx_node_num preserves original semantics. total_node_num offsets (+4 for this block) also remain intact.

Because B200 adjustments require changing three places (divisor, ctx_num multiplier, and total_node_num offset), consider deriving them from a single profile to avoid partial edits. Example:

-ctx_node_num=$(((concurrency + 5499)/5500)) # $(((concurrency + 10999)/11000)) for B200
-ctx_num=${ctx_node_num} # $((ctx_node_num * 2)) for B200
-total_node_num=$((ctx_node_num + 4)) # $((ctx_node_num + 2)) for B200
+if [[ "${NODE_TYPE:-GB200}" == "B200" ]]; then
+  ctx_node_num=$(((concurrency + 10999)/11000))
+  ctx_num=$((ctx_node_num * 2))
+  total_node_num=$((ctx_node_num + 2))
+else
+  ctx_node_num=$(((concurrency + 5499)/5500))
+  ctx_num=${ctx_node_num}
+  total_node_num=$((ctx_node_num + 4))
+fi

This keeps the two hardware configurations in lockstep and avoids manual edits across multiple lines.


60-62: Mirrored block stays consistent; same suggestion to parameterize B200 mode.

This second block mirrors the first (with different offsets) and remains internally consistent. Apply the same NODE_TYPE-driven derivation here to reduce duplication and prevent configuration skew when toggling B200.

-ctx_node_num=$(((concurrency + 5499)/5500)) # $(((concurrency + 10999)/11000)) for B200
-ctx_num=${ctx_node_num} # $((ctx_node_num * 2)) for B200
-total_node_num=$((ctx_node_num + 8)) # $((ctx_node_num + 4)) for B200
+if [[ "${NODE_TYPE:-GB200}" == "B200" ]]; then
+  ctx_node_num=$(((concurrency + 10999)/11000))
+  ctx_num=$((ctx_node_num * 2))
+  total_node_num=$((ctx_node_num + 4))
+else
+  ctx_node_num=$(((concurrency + 5499)/5500))
+  ctx_num=${ctx_node_num}
+  total_node_num=$((ctx_node_num + 8))
+fi

21-44: Optional: reduce duplication with a helper for layout computation.

Both blocks replicate concurrency, ctx_node_num/ctx_num, total_node_num, ntasks, and args assembly with small variations (offsets, generation server args). A small bash function would improve maintainability.

Happy to draft a refactor if you want a follow-up PR that introduces:

  • NODE_TYPE profile
  • a compute_layout() helper returning ctx_num and total_node_num
  • a build_args() helper for args arrays

Also applies to: 57-80

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🔇 Additional comments (1)
examples/wide_ep/slurm_scripts/submit.sh (1)

45-53: Confirm non-standard sbatch flag ‘--segment’.

Slurm’s upstream CLI does not include --segment. If this is a site-specific extension, all good. If not, sbatch may error out.

Can you confirm --segment is supported in your target cluster? If portability is a goal, consider gating it behind an env flag:

[[ -n "${USE_SEGMENT:-}" ]] && extra_flags+=(--segment="${total_node_num}")
sbatch "${extra_flags[@]}" ...

Also applies to: 81-89

Signed-off-by: Xianjie <[email protected]>
@kaiyux kaiyux force-pushed the update_1.0_wide_ep_doc branch from cf8054e to ffd3acb Compare August 17, 2025 01:46
@kaiyux kaiyux requested a review from a team as a code owner August 17, 2025 01:46
@kaiyux kaiyux enabled auto-merge (squash) August 17, 2025 01:47
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kaiyux commented Aug 17, 2025

/bot skip --comment "slurm examples are not tested in CI"

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PR_Github #15525 [ skip ] triggered by Bot

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PR_Github #15525 [ skip ] completed with state SUCCESS
Skipping testing for commit ffd3acb

@kaiyux kaiyux merged commit 33fce8e into NVIDIA:release/1.0 Aug 17, 2025
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