game-library is a web application for exploring and rating games. It consists of three services:
- current service is responsible for fetching, storing games data and providing it to UI,
- auth service is responsible for user authentication and authorization,
- ui service is responsible for UI representation.
- Introduction
- Installation
- Usage
- Tech Stack and Integrations
- Configuration
- Documentation
- Examples
- List of Make commands
- License
Prerequisites: go
, Docker
, Make
. To set up the service, follow these steps:
-
Clone the repository:
git clone https://github.com/OutOfStack/game-library.git cd game-library
-
Set up the database:
make drunpg # runs postgres in docker container make createdb # creates db make migrate # applies migrations # optionally make seed # applies test data
-
Install and run dependencies:
make drunredis # [Optional] runs redis in docker container make drunzipkin # [Optional] runs zipkin in docker container make drunglog # [Optional] runs graylog in docker container make drunprom # [Optional] runs prometheus in docker container
-
[Optional] Set up fetching games data:
- Get credentials from IGDB API to run background tasks that fetch and update games
- Get S3 compatible storage, for example AWS S3 or Cloudflare R2 for uploading game images
- Get an API key from OpenAI for automatic game moderation functionality
-
[Optional] Launch auth service for using handlers that require authentication
-
Create the
app.env
file based on ./app.example.env and update it with your local configuration settings. -
Build and run the service:
make build make run
Optional steps are not required for minimal install but required for full functionality.
Refer to the List of Make commands for a complete list of commands.
After installation, you can use the following Make commands to develop the service:
make test
: Runs tests.make generate
: Generates documentation for Swagger UI and mocks for testing.make lint
: Runs golangci-lint for code analysis.
Refer to the List of Make commands for a complete list of commands.
- Data storage with PostgreSQL.
- Caching with Redis.
- Tracing with Zipkin.
- Log management with Graylog.
- Background tasks for game data management with local scheduler.
- Game image upload and storage with S3-compatible services (Cloudflare R2).
- Automatic game moderation using OpenAI API.
- Code analysis with golangci-lint.
- CI/CD with GitHub Actions and deploy to Kubernetes (microk8s) cluster.
- The service can be configured using
app.env
or environment variables, described in settings.go - CI/CD configs are in ./github/workflows/
- k8s deployment configs are in ./k8s
API documentation is available via Swagger UI. For regenerating documentation after swagger description change run:
make generate
Endpoint that returns 3 games ordered by release date:
curl -X GET "http://localhost:8000/api/games?pageSize=3&page=1&orderBy=releaseDate"
To see other examples of API endpoints, refer to the documentation.
build builds app
build-mng build manage app
run runs app
test runs tests for the whole project
generate generates docs for swagger UI and mocks for testing
lint runs golangci-lint
cover outputs tests coverage
drunpg runs postgres server in docker container
createdb creates database on postgres server started by 'dockerrunpg'
dropdb drops database on postgres server created by 'dockerrunpg'
migrate applies all migrations to database (reads from config file)
rollback rollbacks last migration on database (reads from config file)
seed seeds test data to database (reads from config file)
dbuildapi builds app docker image
dbuildmng builds manage app docker image
drunapi runs app in docker container
drunzipkin runs zipkin in docker container
drunredis runs redis in docker container
drunglog runs graylog in docker container
drunprom runs prometheus in docker container