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Sparrow Atlas v2 with support for registration points

What is this?

This plugin for Adobe Animate adds an option to export symbols to a sprite sheet: Sparrow v2 (reg point).

Unlike the standard version, this one takes into account the position of the registered points of selected symbols as offsets, allowing you to set preset offsets for animations without game intervention.

With no registration points With registration points
no-auto auto

Correct example

We have a scene with character animations, we need to set the position of each animation symbol to the same position (for example [0, 0]) and we need to adjust the position of each animation to the desired position within each symbol.

Incorrect offsets ❌ Correct offsets ✔️
incorrect correct

Possible Issues

  • In HaxeFlixel, if a FlxSprite has frames from a given export and has flipX or flipY enabled, the position of the frames may be unpredictable.

How to install

Install the file Sparrow-v2-reg-point.plugin.jsfl into the folder:

[Animate/Flash folder]/Common/Configuration/Sprite Sheet Plugins

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