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Added CEnvProjectedTexture data. #380

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Jan 24, 2021
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Original file line number Diff line number Diff line change
@@ -0,0 +1,40 @@
[input]

always_update_off = AlwaysUpdateOff
always_update_on = AlwaysUpdateOn
fov = FOV
spotlight_texture = SpotlightTexture
target = Target
turn_off = TurnOff
turn_on = TurnOn


[keyvalue]

ambient = ambient
brightness_scale = brightnessscale
camera_space = cameraspace
color_transition_time = colortransitiontime
enable_shadows = enableshadows
far_z = farz
light_fov = lightfov
light_only_target = lightonlytarget
light_world = lightworld
near_z = nearz
projection_rotation = projection_rotation
projection_size = projection_size
shadow_quality = shadowquality
simple_projection = simpleprojection
texture_frame = textureframe
texture_name = texturename


[property]

always_update = m_bAlwaysUpdate
state = m_bState
target_entity = m_hTargetEntity

[[light_color]]
name = m_LightColor
type = Color