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Fix typos on int page #208

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4 changes: 2 additions & 2 deletions Language/Variables/Data Types/int.adoc
Original file line number Diff line number Diff line change
Expand Up @@ -20,8 +20,8 @@ subCategories: [ "Data Types" ]
=== Description
Integers are your primary data-type for number storage.

On the Arduino Uno (and other ATMega based boards) an int stores a 16-bit (2-byte) value. This yields a range of -32,768 to 32,767 (minimum value of -2^15 and a maximum value of (2^15) - 1).
On the Arduino Due, an int stores a 32-bit (4-byte) value. This yields a range of -2,147,483,648 to 2,147,483,647 (minimum value of -2^31 and a maximum value of (2^31) - 1).
On the Arduino Uno (and other ATmega based boards) an int stores a 16-bit (2-byte) value. This yields a range of -32,768 to 32,767 (minimum value of -2^15 and a maximum value of (2^15) - 1).
On the Arduino Due and SAMD based boards (like MKR1000 and Zero), an int stores a 32-bit (4-byte) value. This yields a range of -2,147,483,648 to 2,147,483,647 (minimum value of -2^31 and a maximum value of (2^31) - 1).

int's store negative numbers with a technique called (http://en.wikipedia.org/wiki/2%27s_complement[2's complement math]). The highest bit, sometimes referred to as the "sign" bit, flags the number as a negative number. The rest of the bits are inverted and 1 is added.

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