The Aseprite Attachment System is an experimental plugin to manage hierarchies of sprites using tiles & tilesets. The general idea is to be able to create characters attaching and reusing parts of their body through all the animations, making high-framerate and modular characters possible in pixel-art.
Sponsored by Soupmasters to manage huge animations in Big Boy Boxing.
This extension is a work-in-progress, based on ideas of Soupmasters team, and we're working together to speed up their workflow. Anyway feel free to use this extension and provide feedback in case you find it useful for your own game.
You can find a work-in-progress documentation in aseprite.github.io/Attachment-System
