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@pull pull bot commented Oct 10, 2025

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eve-v0 and others added 4 commits October 10, 2025 21:23
… the edge of a block (#1931)

fixes #1901
The problem was being able to place blocks in yourself while on the edge
of the block,
it allowed insanely fast building upwards, as fast as you can click to
place blocks as being inside a block teleports you up

fix was removing " - @as(Vec3d, @Splat(0.00005)) " - this part decreased
the characters hitbox during collision check

I guess its intended function was to fix possible false positives from
floating point precision error while placing blocks,
after the change i did some testing with placing blocks on the edge of
characters hitbox but didn't experience any problems
@Argmaster requested these for some structures. And I made them because
they're cool


<img width="2154" height="1345" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/9dc16ddd-0478-4f27-94f8-991935b2abac">https://github.com/user-attachments/assets/9dc16ddd-0478-4f27-94f8-991935b2abac"
/>
And so they're obtainable immediatley, a new rare biome:
The tuften fields, a seussian biome with colourful trees.
<img width="1852" height="873" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/dcc1b99b-bd06-435a-ac15-884d20e1a112">https://github.com/user-attachments/assets/dcc1b99b-bd06-435a-ac15-884d20e1a112"
/>

<img width="987" height="674" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/e9ad7fcb-db27-4648-9767-3b2acd0f8563">https://github.com/user-attachments/assets/e9ad7fcb-db27-4648-9767-3b2acd0f8563"
/>
A little while ago @codemob-dev and @ikabod-kee were trying different
gold ore designs. I said I would do one, now I finally have.
<img width="957" height="676" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/c35d9ae1-6cb6-494e-8fd8-06a817645648">https://github.com/user-attachments/assets/c35d9ae1-6cb6-494e-8fd8-06a817645648"
/>
Gold and sulfur are now very distinct which i am happy about
<img width="762" height="440" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/baea6376-d2f7-443d-a611-1a840ee92bb6">https://github.com/user-attachments/assets/baea6376-d2f7-443d-a611-1a840ee92bb6"
/>
<img width="798" height="442" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/64ed831c-2da3-4add-add2-5785733e76b7">https://github.com/user-attachments/assets/64ed831c-2da3-4add-add2-5785733e76b7"
/>
Also tweaked the gold ore item for a more unique shape, kinda resembling
gold nuggets irl.
<img width="1125" height="288" alt="image"
src="https://github.com/%3Ca%20href="https://github.com/user-attachments/assets/03a1aee5-42a0-4136-90d1-96455f74db08">https://github.com/user-attachments/assets/03a1aee5-42a0-4136-90d1-96455f74db08"
/>

![Untitled](https://github.com/user-attachments/assets/7e1b616c-352e-4818-82c1-2592ade64253)
and changed 2 pixels of silver ore item
… while moving the cursor (#1946)

Fix #1942
If mouse click and release position weren't identical clicking a button
wouldn't work
Now it works when original click position and mouse release position are
on the same button

This only applies to the zoomIn zoomOut and close buttons for managing
gui window
normal in gui window buttons like "Settings" are working correctly

Why was this a problem:
while clicking a mouse button user can experience slight mouse movement
which would invalidate the button click
@pull pull bot locked and limited conversation to collaborators Oct 10, 2025
@pull pull bot added the ⤵️ pull label Oct 10, 2025
@pull pull bot merged commit 9a8d0cf into codingwatching:master Oct 10, 2025
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2 participants