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#ifndef _PATH_H
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#define _PATH_H
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+ // This will eventually replace Freq::Timed for any type of timed transformations
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#include " Freq.h"
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class Path
Original file line number Diff line number Diff line change @@ -405,7 +405,7 @@ bool EditorState::logic(unsigned int advance)
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Renderer::get ().shaders (Renderer::ENABLE_SHADERS | Renderer::BIND_SHADERS);
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glm::vec3 mouse_world = mouseWorldSpace ();
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- Log::get ().write (" Mouse World: " + str (mouse_world.x ) + " , " + str (mouse_world.y ));
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+ // Log::get().write("Mouse World: " + str(mouse_world.x) + ", " + str(mouse_world.y));
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m_pPlayer->resetOrientation ();
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Matrix::translation (*m_pPlayer->matrix (), glm::vec3 (
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mouse_world.x ,
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