@@ -439,6 +439,45 @@ and Q3-style character controller logic.
439439[ on-fps-game-1 ] : http://atilkockar.com/on-fps-game-progress-1
440440[ on-fps-game-video ] : https://youtube.com/watch?v=TvgWOEnlXw4
441441
442+ ### [ Life] [ life ]
443+
444+ ![ screenshot with a simple level] ( life.png )
445+
446+ [ "Life"] [ life ] by [ @datoh ]
447+ is a WIP puzzle game written using Tetra.
448+ Though still a prototype, the game has a bunch of playable levels
449+ and a [ level editor] [ life-level-editor ] .
450+ The development process is streamed at [ twitch.tv/datoh] .
451+
452+ [ life-level-editor ] : https://twitter.com/datoh/status/1264574784769318915
453+ [ twitch.tv/datoh ] : https://twitch.tv/datoh
454+ [ life ] : https://datoh.itch.io/life
455+ [ @datoh ] : https://twitter.com/datoh
456+
457+ ### [ Mind's Eye] [ minds-eye ]
458+
459+ ![ Level 2: Triangle Tango] ( minds_eye.gif )
460+
461+ [ Mind's Eye] [ minds-eye ] by Michael Stott is a WIP experimental
462+ Sokoban-esque puzzle game developed using Rust and SDL2.
463+ The objective is to move the colored blocks into the line of sight
464+ of a matching eye.
465+
466+ [ minds-eye ] : https://github.com/MichaelStott/Minds-Eye
467+
468+ ## [ vkeyes-demo-rs]
469+
470+ ![ Video demo] ( vkeyes.gif )
471+
472+ [ vkeyes-demo-rs] by [ Fun Maker] is a simple OpenVR+Vulkano demo with a twist:
473+ you can rotate your eyes separately with analog sticks.
474+
475+ Also, the demo features asynchronous model/texture loading from .obj,
476+ .png, and OpenVR and uses dedicated queue for data transfer if available.
477+
478+ [ vkeyes-demo-rs ] : https://github.com/funmaker/vkeyes-demo-rs
479+ [ Fun Maker ] : https://twitter.com/FunMaker39
480+
442481## Learning Material Updates
443482
444483### Rust Sokoban Tutorial
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