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@ThierryBerger
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Part of #1505

@alice-i-cecile
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The main relevant news was the discussion of cross-project collaboration on foundational GUI building blocks and OS abstractions. Linebender and Robius are the key gathering points for that initiative.

@ThierryBerger
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@alice-i-cecile I assume that's the talk you're mentioning (Xilem: let's build high performance Rust UI) : https://www.youtube.com/watch?v=521NfGf7AR0&t=19308s

@tertsdiepraam
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There was also the bit where Michael Melchiore from Airbus mentioned that they use Bevy's ECS, which was super cool.

@Vrixyz yes that talk and the talk by Kevin Boos about Robius.

@tertsdiepraam
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We'll also put the talks online separately in the near future of course.

Special mention to the following talks, relevant to game development:
- [The talk from Kevin Boos][rustnl_kevin_boos_talk]: let's build high performance Rust UI
- [The talk from Ralph Levien][rustnl_xilem_talk] about [Xilem]
[rustnl_xilem_intro]: a research project on Rust user interface architecture.
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This seems malformed: should this be another bullet point?

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Ah thanks! it's a misplaced semantic line break

@janhohenheim
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Ping me when this is ready for merging :)

@ThierryBerger
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@janhohenheim I think it's ready, I didn't add a flavor image, do you think it's worth it ? Not sure what to include though.

We could also wait for the individual talks to be uploaded (or make a followup PR)

@janhohenheim
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I think it's alright like this :)

@janhohenheim janhohenheim merged commit 055e90e into rust-gamedev:source May 24, 2024
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4 participants