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sjang1594/README.md

Hi there 👋

Software Engineer (Rendering & 3D Game Client Engineer - Unreal)

In the past:

  • developed the Scenario Runner Desktop Application based on the ASAM OpenSCENARIO.
  • ported Scenario Runner to Unreal Engine 5.3
  • mapping on Realistic RADAR & LiDAR Sensor
  • The lists shown below are what I worked on
    1. Beam Pattern on MIMO Array
    2. Range-Doppler Map
    3. FMCW RADAR Design

Current:

  • developing HAL Design Game Engine (DirectX12 / Vulkan / @Metalkit)
  • developing DirectX11 for tutorial points of view.
  • mobile Rendering
  • Unreal Engine Developer

Research Interests

  • Robotics & Computer Graphics (3D Reconstruction, VR/AR)

Studied Group

I am proud that I was able to join the group study for the point cloud in terms of computer graphics & vision. The details are shown below

Studying On...

  • Multiview Geometry in Computer Vision

Anurag's GitHub stats

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  1. sjang1594.github.io sjang1594.github.io Public

    JavaScript 1

  2. tracktion_engine tracktion_engine Public

    Forked from Tracktion/tracktion_engine

    Tracktion Engine module

    C++ 1

  3. LunaEngine LunaEngine Public

    C++

  4. GameEngineWDirectX11 GameEngineWDirectX11 Public

    C++