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Joined 3 years ago
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Cake day: September 3rd, 2023

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  • sabotaging their company’s AI by entering proprietary info into public AI chatbots, using unapproved AI tools,

    This is counter-productive and can get you in big trouble IMO. I don’t even get what these are protesting.

    or intentionally using low-quality AI output in their work without fixing it.

    This is better and I think I would totally do this if management forced me to use AI. If they want to pretend using this thing is a better use of my time, I’ll give them what they want.

    Fortunately I am working for an administration that has had rather tame expectations for gen AI use till now. They’re basically just like “experiment if you want, be careful and use what works for you”. So I just keep doing what I always did.


  • I don’t get the author’s point really.

    I don’t feel like I’m climbing a mountain, I feel like I’m playing through a gauntlet of single screen platform levels.

    Those platform levels almost exclusively take you to higher grounds, unless Madeline is stuck in some place for narrative reasons (e.g., the hotel, and even then she’s trying to exit it through the roof). There are altitude markers. The map is literally a 3D rendering of the mountain with an obvious progression toward the summit.

    Both figuratively and literally, you are climbing that mountain.


  • Roughly same age group (I think? early Y), and yeah, exactly that.

    Searching has become a battle against the terrible AI answers that misinterpret and oversimplify one random result while making it a chore to find actual good sources.

    And of course gen AI is also to blame for these good sources being drowned in an ocean of content farms, those shitstain tentacular bastards stealing and garbling information beyond recognition. Walls and walls of text saying absolutely nothing, or complete lies, on every subject known to humanity, feeding on themselves and replacing everything else.



  • Wow, I actually didn’t. I thought Dig with the first one, had it on 3DS.

    As I said the only “hidden gem” I know that stayed exclusive to DSi was X-Scape, known as X Returns in Japan and the very generic “3D Space Tank” in Europe (I almost thought it was not released in Europe, it was a surprise finding it under that name).

    It’s a sequel to X (a.k.a let’s do a freaking 3D game on the original gameboy), also made by Dylan Cuthbert, who was also one of the main devs on Star Fox. It has that cool retro polygonal 3D style, but with good framerate (that was not really a thing for these games on the gameboy or SNES).










  • The movie is Besson-core, full of busted plot points and stupid ideas, kitsch as hell but at least made at a time when he still gave some fuck. So it was still entertaining, and I liked it back then. I mean, I got the game (on PC in my case) because of it.

    I get why it is still somewhat pop-culture relevant. Unlike most of Luc Besson’s career as a producer and director since then. Most of it is seriously unwatchable. Aaand even though there were signs before, now we know he’s a creepy bastard, which doesn’t help enjoying his movies (but certainly explains how he treats some of his characters).