Posted August 07, 2026 by Tesaks
#Release #demoversion #arkanoid #retro #cute #animals #rat #simple #Windows #Game #MacOS #Linux
Hey - yo Tesak Here! After few months of hard work I am FINALLY releasing the first demoversion of Ratanoid. This is still a work in progress project, but I am happy where the project is right now and where it's heading. It's my take on an Arkanoid genre.
While I can imagine hundreds of possible features and additions that could be added into the game, I think that what we get in this demoversion is essentialy what's gonna be available in the final release of the game (+ ofcourse some polishing for UI, graphics, sounds, music and more levels with diferent backgrounds).
Right now the main focus of this demoversion is to get the game out in front of any and every people I can so I am no longer developing it in an feedback-less void. I need to gather as much feedback of any kind as possible. Mainly I am interested in the following:
Controlls
How does the controlls feel? Is it natural? Too stiff? Needs to be more responsive? What about the options? Does the mouse controll feel good? And what about the jump?
Bounce physics
I tried to re-imagine the bounce physics. Especially with the player's objects I wanted to give the player greater controll over where the ball goes - did I nailed it? Or is it obnoxious or unintuitive?
Fun
Is the game fun? If not - why? What could be improved to make it more fun?
Exploration
Lastly I did not wanted to include a tutorial. It's and Arkanoid game and I would rather have players explore the options provided with the movement and physics. Did you find it easy to learn and understand the game? Or would some form of tutorial be more than welcome?
Let me know your thoughts. I am reading all comments on Itch or reach out to me via Discord - be it through my Discord server (https://discord.com/invite/wKv3F9TuXY) or Directly via PMs.
Thanks for your attention and take care :).