Devlogs
Hi everyone! First of all, I want to say thank you for your patience, excitement, and support leading up to the final release of this project. This is a massive...
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Hello everyone! I’m Moka! After five and a half months of writing at full speed and crunch, I’ve finally completed Line B! This update includes the last thr...
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Hey fellow gaming-/gamedev-enthusiast! Today, we put up a post-jam version of the WebGL build with a bug fix and a few small improvements to our jam submission...
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Hello ! I’m here today to announce you the release of the Demon’s Apple free DLC ! A brand new epilogue for you to enjoy one last time Pomme and Styx story...
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v1.1.3 – Small Boot Screen Fix A tiny bugfix update: the “BOOT SUCESSFUL” typo on the boot screen has been corrected to “BOOT SUCCESSFUL.” The fix has...
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When I set out to make Ikezu-ishi I was aiming to meet a personal need. I wanted a rules-light game inspired by an ancient Japan setting. Of course, there are g...
Hi everyone! I've just released a new version of the demo with a major enemy rework. In this new version, enemies are now visible outside of the camera viewfind...
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Fixed a typo that was preventing the self variables being used inside nested common events...
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Hey everyone! I posted an updated build here which brings the itch.io build features up-to-date with the Steam build features as of right now. :) There will be...
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I fixed some missing text and tweaked the layout on the print friendly version, and fixed a typo on both versions. On the color version, I shifted some Leader t...
Hey there! As I said before, I'm currently working on the third demo. However, I want to create two communities before publishing the third demo. The first one...
Hi, New version and this one makes a lot of changes! In particular this upgrades to BROKVN engine to 1.0 with some benefits like - Several new translations, - B...
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We made it into the Top 10! Okay, well, not really. That's still up to you. We have, however, reached (over) 10k plays in total! I can't express how grateful I...
Hey everyone! We've been working hard to get our Steam demo ready, and we're happy to share that we finally have an official demo launch date! And that date is...
Hi everyone! We're back once again with a little progress update! 😌 First of all... how did July go by so fast?! It honestly felt like we blinked and the mon...
It's been one week since Boreal Tenebrae was released. Thank you to everyone who's played! We've bundled Act 0 with Act 1, so you can buy them both for 9.75$! (...
New file with updated art is available. I also made a few small dialogue changes but nothing crazy. Still working on CH2. If there's issues with the game, since...
Hey Urists, We're back and celebrating the 20th anniversary of Dwarf Fortress this week with a special show, Myth & Magic at and music updates and a patch. Whil...
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Bug Fixes/Patch Notes Fixed bug causing the knife to move at different speeds based on frame rate settings. Fixed bug causing the mixer to move at different spe...
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The rules for One For Sorrow have been updated and improved, making them clearer and easier to follow. There are now two new versions available to download: Lea...
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Great news! The HTML5 / browser version of Bloody Flower of Teyvat is officially updated to v0.1.1 ! New Playable Routes Available: You can now play through the...
Added - Added new Steam Leaderboards per-race sections for the v0.10 version. Changed - It's now possible to dynamically switch between gamepad and mouse & keyb...
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Gameplay patch 7 is now live with the following changes: Graphics Adjusted sky colour, tint, depth-of-field and grain Fixed some scenery objects appearing in th...
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The Retro Future music pack has evolved into Neon Pulse: bigger, remastered, and now including the sci-fi collection Deep Space! Hi everyone, First of all, than...
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Today I am happy to share the release of a full deck of cards for the bunker. Each card is hand drawn and while the deck can be used as a normal deck of cards f...
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Hello everyone! I'm super excited to announce that the Steam port and DLC story update for Bread Makes the Heart Aflutter will release on September 1st! If you...
Hello Frogsters, We noticed a small issue where certain clothing types would dissapear if they were certain colours. This update should fix this! Enjoy! - Sloth...
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Ahoy! Marsh here with exciting news from Teeth Towers. FIRSTLY: we've updated the main PDF! So significant an update is this that we are blowing straight throug...
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Hello everyone, this is a culmination of the most recent minor updates the game has gotten this far (as of August 5th 2026). Fixes: History screen not scrolling...
We're getting very close to Disc 2 release finally, and with it, the game will just about double in content! If you were considering getting adna, now is a good...
Feature update: Changelog: Add Ctrl+MouseWheel font resize. Add chop_root_dir_from_search_paths option to make search results paths more readable in the list. A...
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Hey everyone! First of all, I want to say a huge thank you to everyone who has played, reviewed, and shared feedback for the game over the past few days. Seeing...
Another update, another hotfix. Fixed speakers not correctly fetching Lancers (or any other potentially off-map unit) Fixed pilot portraits not showing up from...
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Hi everyone! I'm afraid the August update for you is pretty slim; work continues at a good pace, but the team took a small break in July for resting our minds a...
This month has been mostly focusing on getting through Campaign 1, which has forced me to fix a lot of issues with the editors. (along with adding some long-awa...
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Met along the way: the well known Luig and Pog A bell-adorned tree-person (who doesn't have a name yet) A pair of Singing Griffins The Crumbies Crumblord II The...
Hey there! I'm now working on the third demo of Explosive Chasers. First of all, I want to thank everyone who left feedback and reviews. You can be sure that yo...
Hello everyone! 🖤Thank you so much for your amazing support and for playing the demo. Creating this dark, noir world has been a huge and personal journey for...
Bug Fixes Fixed issue when hiding sprite parts where the secondary layer would reappear when switching animations Fixed side directions for custom extended asse...
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Big news! I just ported my game engine to the web, which means Piroot (the open world metroidvania I've been building for over 10 years) is now playable right i...
THE SHROOMYCHRIST DIRECT HAS AIRED. WATCH HERE:...
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How far would you go for money?
Hi Froggies, We've made some fixes to Frogs Aren't Fresh that we noticed players were having issues with. Keep letting us know about any bugs or suggestions you...
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Small update to include the various wording changes across the classes as of the final 1.1 update to the rulebooks that went live a few days ago. If you already...
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Thanks to the efforts of Studio Jimbly and the pull request on Github by Buzzlord , I have an ALLEGED fix for the broken mic bug. This is not an official releas...
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Changes: [Fix] Correctly process selections for the Change/Outline Mode (thanks to pokipoki5358 for reporting this issue)...
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The official Russian translation is now available within Home Is Where He Is! Thanks to Kykyshono4ek for the translation! Minor changes were made, such as the l...
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i post on whatsapp mainly ok https://whatsapp.com/channel/0029VbAPp0D5kg7C5jaiaA3f...
Fixed the following: Example projects and assets were missing, whoops! FPS has now been limited to 60fps in the preview window, exports unaffected obviously FFm...
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Update 0.7.9 has been released for the Keepsake County Beta: New Heist: CONDEMNED: This Victorian heist adds a snowy, frozen haunted house to rob, loaded with b...
Dragonkid11 made a video on full metal spirits! Check it out!!!...
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