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The Knight Who Never Saw the Sea's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Feels like and is a demo | #5 | 3.600 | 3.600 |
| Polish & presentation | #5 | 4.200 | 4.200 |
| Creative use of the demo theme | #7 | 3.000 | 3.000 |
| Makes you want a full version | #11 | 3.200 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people in the team?1
Who were the people? What did they do?
The game was created by me, Lucas Gonçalves. I was responsible for the game design, level design, programming, and all the pixel art, including the tileset and sprites.
The sound effects and music were created using free assets.
What is the game demo about?
A retro-inspired action platformer where a knight embarks on a journey to see the sea for the first time.
Will the full game be released soon? When?
I'm not sure yet. I already have the full game planned out, but I'm still deciding whether to turn this prototype into a commercial release. The feedback I receive on this demo will play a big part in that decision. If there's enough interest, I'd love to continue developing it into a full game.






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