Prepare for Battle in a Pokémon Roguelike!

Face wild Pokémon in a challenging turn-based roguelike adventure!
Equip items, learn new moves, and upgrade your strategy to survive through 9 dangerous areas filled with wild encounters, events and powerful bosses.

  • 9 Playable Pokémon.
  • 9 Diferents Areas to explore.
  • 140+ Items to collect.
  • 100+ Moves whit different effects and synergies.
  • 150+ Wild Pokémon to encounter.
  • 40+ Bosses  to challenge your mastery.
  • 70+ Achievements to complete.

After each run, spend the points you earned in battle to permanently upgrade your Pokémon.

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Hi Khydra98, are you interested for your games to be translated in French ? I am a French native speaker and have a good comprehension of english which I studied through engineering diploma which resquests a pretty good level. 

Here is my mail for you to reach me because I did not see any way to contact you :


raphael.dumont.62@outlook.com

I would be really happy to do it for free, I like playing your games and would like to play it in French myself.

See you soon.

3k dmg heh

I genuinely hate Kyogre. why does it have SOOOO many ELUSIONS on its first turn!? also, they don't even reset when the turn is over, they just stay there!

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would adding type effectiveness or ablitiesmake the game unbalanced?

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Fun Fact: although the berries with the "+1 to all stats" attribute may seem useless at first glance, there's one major benefit to them. More specifically, the purple tier/grade berries give you +1 AP which is great for dealing more damage especially with characters like Mawile who has the move Jaw Lock.


Side Note: Mawile's starting moves are very advantageous and ridiculously OP


Best Moves (UPR = Uses Per Round):

Jaw Lock - Raises a random active stat by +3 when used as the final blow (Cost 5 MP, UPR 1)

Jaw Lock + -  Raises a random active stat by +5 when used as the final blow (Cost 4 MP, UPR 1)

Work Up - Raises [Attack] and [Sp. Attack] by 6 (Cost 1 MP, UPR 1)

Work Up + - Raises [Attack] and [Sp. Attack] by 9 (Cost 1 MP, UPR 2)

Drain Punch + - Deals 65% of [Attack], Heals 50% of DMG dealt (Cost 3 AP, UPR 2)

Metal Claw - Deals 140% of [Attack], Increase [Attack] by +3 (Cost 4 AP, UPR 2)

Metal Claw + - Deals 155% of [Attack], Increase [Attack] by +6 (Cost 4 AP, UPR 2)

Flash Cannon, Rock Smash, Iron Tail, Crunch - Can Decrease [Resistance]

Flash Cannon = -5% Resistance -> [Sp. Attack] (Cost 4 AP, UPR 2)

Rock Smash = -5% Resistance -> 120% of [Attack] + 50% of [Resistance] (Cost 3 AP, UPR 2)

Iron Tail = -10% Resistance -> [Attack] + [Resistance] (Cost 5 AP, UPR 1)

Crunch = -8% Resistance -> 140% of [Attack] (Cost 4 AP, UPR 1)

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on a new save i won, like, third try. nerf weavile shadow claw, jesus fucking christ.

How we can use money ?
And we can healing team with money ?

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You have to get to certain rooms where kecleon will sell you certain items, kind of like berries. You can't actually heal your team with it directly but there are some items that add health. You heal your team at the Chansey rooms.

some moves heal; that's it.

Meet my friend Cacnea.

A) Giga Drain+ doesn't deal too much damage but it heals you for 150% of its damage. You'll be healing 450s every time you use it if you focus on raising your special attack. Heck, I didn't get Cacnea to evolve and it still beat Arceus at 100% health and I never needed a Chansey room after I got it.

B) Ingrain+ is just pure pain for your enemies. You can spam it. You can spam a move that gives you more and more healing. Each turn you'll get 2 more uses of it, provided you have enough MP. Even if you don't focus on getting MP however, you'll have up to 20 stacks of restoration on you-60 health healed each turn and you don't have to sacrifice any dps (unless you like pain and want to use pin missile).

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Pikachu - Thunder Stone

Cubone - Thick Club

Scyther - MetalCoat

Marill - Fresh Water

Sneasel - Razor Claw

Croagunk - Black Sludge

Riolu - Soothe Bell

Cacnea - Soft Sand

Taillow - Silver Wing

and how I get the evo stones?

(+2)

This taillow guy is goated, what do you mean 500 no crit every turn

I was one fight away from beating it with Taillow. Tried again the next game and it wouldn't give me the same moveset. I wanted that Air Slash +!

(+2)

great game its similar to pokerogue but better all it would need is a few more types of pokemon to use and maybe some balance fixes

Is there something specific to do to fight Mewtwo?

(+3)

What happened to exporting saves? or am I delusional and there were never a option to export/import?

(+2)

I think it only saves in your browser data ? :o kinda wish it has that save function like PokepathTD where we can export a code or somethin. This game is amazing ;-; 

(+4)
Shiny!! uhhh I cant catch it.
(+2)

damnit I lost my savefile, anyway very neat game.

(+1)

how do you delete files if you make a run-ruining mistake

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how evolve to lucario pls

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soothe bell

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GOOD GAME PLZ UPDATE

(+1)

A ça de finir à + de 1000HP

Bien que je sache que tu es très pris sur Pokepath, j'aimerais te proposer d'intégrer un timer, si c'est pas trop relou à faire :)

Ce serait plutôt cool







about to clear with Marowak without taking any damage xD,,,wish there was an achievement for this

Been loving this game! Best one I found was Marill, managed to beat all areas with it. Disarming Voice and Draining Kiss are op when combined with X special.

i don't think toxic orb is functioning properly

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everything i have is gone in poke path and this game

Whats up with shiny encounters I found 2 so far

I didn't take a screenshot, but Riolu with the drain attack, the heal, and the attack-boosting moves is op, especially if you have pokeballs (trap ball?) and items that raise attack/AP even more. 


Btw, I love the game, though sometimes, it would just crash and reset all my progress for no reason. 

tip use mawile its like the one i almost beat the game

one time ho-oh staked 97 burns on me 10/10 

Sacred Fire gives 99 stacks of burn in a single move.

I love this game

Hola, hay algun plan de hacer este juego descargable?

I genuinely don't think you can have a better run. 


Looks like Bone Club+ is dealing more damage than it's claiming it should.

171.6 rounds up to 172

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That is not the point I was trying to make here. I am very well aware of how rounding works.

I have 132 attack, and both moves deal the same amount of damage (172), while supposedly having different scaling.

The tackle+ deals 172 damage, as 132 attack times 1,3 (130%) is 172.

However, bone club+ also deals 172 damage, 

even though its scaling is 120%, which is lower than tackle+'s.

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oh shit I didn't even notice the percentage of tackle+ I thought you were just talking about bone club +

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I'm not able to correctly play it on mobile version. The issue is that the screen doesn't rotate, so I have the screen without part of the information. I try it on a couple of browsers, I don't now if it's an issue of my phone or an issue on every phone. I didn't have the same problem with pokepath, because on that game the screen autorotate. The game looks so cool and I would love to play it on my phone, but I understand that it might be hard to fix.

is your browser in desktop mode? if it is change back to mobile mode it should work

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I made an account, literally to say this. I've spent the last 2 weeks playing all 3 of your games. All spectacular in their own ways. I know it can feel like some are more underwhelming than others, or don't stand up to your quality now,  but I think you should keep it up. It shows a progression of your skill, and this game is still an absolute blast with a ton of content! You have a gift. Between Pokepath, Lithic Veil, and this? I can't wait to see what you make in the future!!

I really can't stress how good this game is. The concept alone is fantastic. Same with Lithic Veil. I can't stop playing either of these, and I'm just shiny hunting everything in Path at this point. Seriously, your games are killer. I only with you could increase the size of the window with this one.

same here, nice job bud

Primer intento con Riolu y el curarte mientras le destrozas el alma al enemigo es una estrategia muy buena 

(+1)

how do evolve i have woon with marril and mawile but nada,also it feel impossible to win a run if the pokemon doesnt get a heal early on 

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You got to get a certain item in the shop for each pokemon to evolve them. Rolu needs the soothe bell, Marilyn needs the fresh water, cacnea needs the soft sand, Cubone needs thick club, sewllow needs sliver wing, and crogunk needs black sludge. Everything else needs what you would use to evolve them in the main series.

how evolved the others pokemon?

rachu needs a thunder stone and scyther needs a metal coat.

area 5/9 died because I was gonna drain punch one last time to get some hp </3

(+1)

Solid game

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okay, but why cap resistance, thats shits hard to get as is. For shuckle in particular, you could make it so it stays capped at 50% for damage resistance, yet still let it grow for damage w/ abilities that care

i almost beated teh game EHGHHH 

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