modev@programming.devEnglish · edit-213 hours agomoecs - easy to use Entity Component System crafted with Odinplus-squareprogramming.devimagemessage-square0fedilinkarrow-up14
arrow-up14imagemoecs - easy to use Entity Component System crafted with Odinplus-squareprogramming.devmodev@programming.devEnglish · edit-213 hours agomessage-square0fedilink
Shaker_dev@programming.dev · edit-22 days agoDevlog 2 from Essential Gray UI Buttonsplus-squaremessage-squaremessage-square0fedilinkarrow-up12
arrow-up12message-squareDevlog 2 from Essential Gray UI Buttonsplus-squareShaker_dev@programming.dev · edit-22 days agomessage-square0fedilink
Shaker_dev@programming.dev · 3 days agoDevlog (1) from Essential Gray UI Buttonsplus-squareshakrdev.itch.ioexternal-linkmessage-square1fedilinkarrow-up11
arrow-up11external-linkDevlog (1) from Essential Gray UI Buttonsplus-squareshakrdev.itch.ioShaker_dev@programming.dev · 3 days agomessage-square1fedilink
Gamma@beehaw.orgEnglish · 4 days agoDER RIESE - Developer Commentary youtu.beexternal-linkmessage-square1fedilinkarrow-up12
arrow-up12external-linkDER RIESE - Developer Commentary youtu.beGamma@beehaw.orgEnglish · 4 days agomessage-square1fedilink
CodyIT@programming.devEnglish · 6 days agoGame++. Part 1.1: C++, game engines, and architecturesplus-squarepvs-studio.comexternal-linkmessage-square0fedilinkarrow-up113
arrow-up113external-linkGame++. Part 1.1: C++, game engines, and architecturesplus-squarepvs-studio.comCodyIT@programming.devEnglish · 6 days agomessage-square0fedilink
FrenchGameDev@lemmy.world · 13 days agoMy game wont have AI stuffplus-squaremessage-squaremessage-square6fedilinkarrow-up141
arrow-up141message-squareMy game wont have AI stuffplus-squareFrenchGameDev@lemmy.world · 13 days agomessage-square6fedilink
Sunless Game Studios@lemmy.world · 17 days agoCheck out how my whiteboard works. Can you tell when it lags?plus-squareyoutu.beexternal-linkmessage-square1fedilinkarrow-up110
arrow-up110external-linkCheck out how my whiteboard works. Can you tell when it lags?plus-squareyoutu.beSunless Game Studios@lemmy.world · 17 days agomessage-square1fedilink
ViscloReader@lemmy.worldEnglish · 18 days agoGodot: Keeping project files organized and avoiding duplicatesplus-squaremessage-squaremessage-square8fedilinkarrow-up128
arrow-up128message-squareGodot: Keeping project files organized and avoiding duplicatesplus-squareViscloReader@lemmy.worldEnglish · 18 days agomessage-square8fedilink
CodyIT@programming.devEnglish · 21 days agoS&Box game engine: Inspecting grains of sandplus-squarepvs-studio.comexternal-linkmessage-square0fedilinkarrow-up17
arrow-up17external-linkS&Box game engine: Inspecting grains of sandplus-squarepvs-studio.comCodyIT@programming.devEnglish · 21 days agomessage-square0fedilink
CodyIT@programming.devEnglish · 22 days agoThe gold standard of optimization: A look under the hood of RollerCoaster Tycoonplus-squarelarstofus.comexternal-linkmessage-square0fedilinkarrow-up146
arrow-up146external-linkThe gold standard of optimization: A look under the hood of RollerCoaster Tycoonplus-squarelarstofus.comCodyIT@programming.devEnglish · 22 days agomessage-square0fedilink
nerdhd@lemmy.world · 24 days agoI made a three.js game about keeping a water bottom upside downplus-squarevitorga.itch.ioexternal-linkmessage-square1fedilinkarrow-up17
arrow-up17external-linkI made a three.js game about keeping a water bottom upside downplus-squarevitorga.itch.ionerdhd@lemmy.world · 24 days agomessage-square1fedilink
Sunless Game Studios@lemmy.world · 24 days agoWe made a simulation of the I.S.S. with realistic values like altitude, period, speed!www.youtube.comexternal-linkmessage-square1fedilinkarrow-up111
arrow-up111external-linkWe made a simulation of the I.S.S. with realistic values like altitude, period, speed!www.youtube.comSunless Game Studios@lemmy.world · 24 days agomessage-square1fedilink
Sunless Game Studios@lemmy.world · edit-229 days agoJust released my first game for free. It's very silly.plus-squaresunless-studios.itch.ioexternal-linkmessage-square4fedilinkarrow-up122
arrow-up122external-linkJust released my first game for free. It's very silly.plus-squaresunless-studios.itch.ioSunless Game Studios@lemmy.world · edit-229 days agomessage-square4fedilink
Quokka@quokk.auEnglish · edit-230 days agoStarted working on a boomer shooter rpg this weekendplus-squarequokk.auvideomessage-square12fedilinkarrow-up147
arrow-up147videoStarted working on a boomer shooter rpg this weekendplus-squarequokk.auQuokka@quokk.auEnglish · edit-230 days agomessage-square12fedilink
sbird@sopuli.xyzEnglish · 1 month agoShould I implement direct wars in my Cold War inspired game, or only allow the player to intervene in proxy wars?plus-squaremessage-squaremessage-square4fedilinkarrow-up18
arrow-up18message-squareShould I implement direct wars in my Cold War inspired game, or only allow the player to intervene in proxy wars?plus-squaresbird@sopuli.xyzEnglish · 1 month agomessage-square4fedilink
ZILtoid1991@lemmy.world · 1 month agoHow should I implement the editor for my game engine?plus-squaremessage-squaremessage-square2fedilinkarrow-up114
arrow-up114message-squareHow should I implement the editor for my game engine?plus-squareZILtoid1991@lemmy.world · 1 month agomessage-square2fedilink
WhosMansIsThis@lemmy.world · 1 month agoQuestion about build timesplus-squaremessage-squaremessage-square5fedilinkarrow-up112
arrow-up112message-squareQuestion about build timesplus-squareWhosMansIsThis@lemmy.world · 1 month agomessage-square5fedilink
9WhiteTeeth@lemmy.todayEnglish · edit-21 month ago10 Things I Wish I Knew Before Starting With Godot [15:40]plus-squareyoutu.beexternal-linkmessage-square6fedilinkarrow-up136
arrow-up136external-link10 Things I Wish I Knew Before Starting With Godot [15:40]plus-squareyoutu.be9WhiteTeeth@lemmy.todayEnglish · edit-21 month agomessage-square6fedilink
popcar2@programming.devEnglish · 1 month agoOuterSloth (the publishing company by the Among Us devs) just released their full contract and terms for everyone to seeplus-squarebsky.appexternal-linkmessage-square3fedilinkarrow-up158
arrow-up158external-linkOuterSloth (the publishing company by the Among Us devs) just released their full contract and terms for everyone to seeplus-squarebsky.apppopcar2@programming.devEnglish · 1 month agomessage-square3fedilink
H1_To@lemmy.today · 1 month agoCreated a Wordle clone for the my Text based appplus-squaremessage-squaremessage-square0fedilinkarrow-up15
arrow-up15message-squareCreated a Wordle clone for the my Text based appplus-squareH1_To@lemmy.today · 1 month agomessage-square0fedilink