Something related to gameplay, lore, story - whatever.
I dislike the huge onus that new soulslikes put on difficulty. Dark Souls was notoriously difficult for people new to the genre, and it definitely is punishing and difficult, but not to such an extent as players and media make it out to be. It’s a pity that difficulty is what most contemporary soulslikes focus on, disregarding storytelling and level design instead. I enjoy the challenge for sure, but at some point, it just gets tedious to be stuck on a boss for multiple days. You’re just glad it’s over when it is.
What about you?


There usually is no difference between a console game and the PC port (forgetting the usual performance issues), except if you use keyboard & mouse. And why in god’s name would anyone play souls with kbm
hence my issue with console games being ported to PC and made to just work. they are typically garbage with kbm. glad you see my point.