nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 年前Todd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting awaywww.pcgamer.comexternal-linkmessage-square55linkfedilinkarrow-up1173arrow-down141
arrow-up1132arrow-down1external-linkTodd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting awaywww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 年前message-square55linkfedilink
minus-squareXiazlinkfedilinkEnglisharrow-up18arrow-down1·3 年前whoa now, don’t take away Elite:Dangerous one claim to fame. They have an entire milky way of procedurally generated planets with no POIs!
minus-squareGentlemanLoser@ttrpg.networklinkfedilinkEnglisharrow-up17·3 年前I want to disagree, but you’re right. Elite Dangerous really nailed the emptiness of space lol
minus-squareBloodyFablelinkfedilinkEnglisharrow-up4·3 年前I love that game to death and you’re so right, a galaxy wide, an inch deep.
whoa now, don’t take away Elite:Dangerous one claim to fame. They have an entire milky way of procedurally generated planets with no POIs!
I want to disagree, but you’re right. Elite Dangerous really nailed the emptiness of space lol
I love that game to death and you’re so right, a galaxy wide, an inch deep.