vi.
The sixth lecture was taken up mostly by the tutorial for unity. I was pretty amused as even though I have fiddled around with the software before, there were still features (like the spring joint feature) that I didn’t know of.
The second half was really useful, since I realised how much “OOMPH” factor my story was missing.
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We performed an exercise in which we had to pitch our story to our peers within a minute and they would give us a grade between 1 and 5 (5 being the best). I scored a 4, 3, 5 and 3 in this exercise. I feel like I need to get into an original creative zone in order to actually execute my idea. I’m afraid that I won’t be able to do so by myself.
Why am I posting this tiny addition to my blog, you ask?
Well because…
vi not?







