Martin Jakubík·Oct 18, 2025Outward retrospectiveThis is a quick retrospective for my game Outward, which I made in two days for Ludum Dare 58. I had a lot of fun and made my best game…
InBootcampbyManas Dhanait·Mar 30, 2025Metaphors, Consistency, and Perception in Game DesignReflections from Steve Swink’s Game Feel (Chapters 10 & 11)
Inner Sage·Jan 2, 2025The Secret Psychology of Game FeelWhy “just pressing buttons” feels so immersive in video games