Ignas Vieversys·Sep 17, 2021All at One Point: Italo Calvino, high-brow literature and gamesItalo Calvino’s fairy-tale imagery seem like an infinite pool of ideas. And yet, Genesis Noir is only the second game to be inspired by it.
InMuddled ProfunditybyLuke Cuddy·Feb 11, 2021The Spiritual Philosophy of The WitnessJonathan Blow, Advaita Vedanta, and being the witness of experienceA response icon1
Lucas Preti·Oct 29, 2020Storytelling lessons from Ítalo Calvino (through Jonathan Blow)There's this talk game designer Jonathan Blow gave on Ítalo Calvino's books Invisible Cities and If on a winter's night a traveller back…
Sam Heft-Luthy·Jan 17, 2018The Witness and What We Talk About When We Talk About PretensionWhat Jonathan Blow’s indie puzzler can teach us about the humanity of failed communication.