Niloufar Moradi Jam·Jul 13Generative AI for Procedural 2D Shaders: Teaching a Language Model to Draw With MathHow I built a natural-language-to-HLSL pipeline for Unity — and what it actually took to make it reliable
Sean Duggan·Feb 16Building a Tile Rotation ShaderSo, several months back, I got introduced to a simple puzzle game which I found absolutely riveting for a time. The concept was fairly…
Simon Swartout·Dec 7, 2025Simple Border Shader for a Unity Quad or any Flat FaceYour first instinct when making any ShaderGraph in Unity to get edge glow is to probably use the conventional method, that at some point or…
Maglucen·Jul 6, 2025Making Vertex-Painted Terrain Work in Unity URP (Without Breaking Your Sampler Budget)So here’s the thing about Unity’s URP that’ll bite you if you’re not careful: you only get 16 texture samplers total. And before you even…
Simon Swartout·Feb 6, 2025The Essential Vertex Displacement Shadergraph Toolkit (Version 1.0)As developers, we often take shortcuts. When working in Unity Shader Graph, it’s easy to rebuild the same shader logic from scratch instead…