Prasin Shrestha·Mar 19Easy Comic shader using Blinn LightingStylization doesn’t need hefty calculations as photorealism does. Since it is all about reducing the details, we can get away from one main…
Sean Duggan·Feb 11Unity Asset Review — RepetitionlessFirst off, I did receive this asset as a free gift from the publisher. Still, I want to give it a full and honest review.A response icon1
Vinchen Amigo·Dec 20, 2025Adding depth to a rigged sprite in Unity ShaderLabBy default, a sprite renderer with built-in Sprites-Default material only cares about its order in layer value. No depth awareness, no…
Debasish·Sep 28, 2025[Part-1] Shaders are great! But what are they actually?Shader this! Shader that!
Moein Saadati·May 12, 2025Creating a Broken Screen Effect Shader in UnityHello everyone, In this article, we’re going to develop a shader that simulates a broken-screen effect on the player’s monitor, creating…A response icon1