Prasin Shrestha·Mar 19Easy Comic shader using Blinn LightingStylization doesn’t need hefty calculations as photorealism does. Since it is all about reducing the details, we can get away from one main…
Sean Duggan·Feb 11Unity Asset Review — RepetitionlessFirst off, I did receive this asset as a free gift from the publisher. Still, I want to give it a full and honest review.A response icon1A response icon1
Vinchen Amigo·Dec 20, 2025Adding depth to a rigged sprite in Unity ShaderLabBy default, a sprite renderer with built-in Sprites-Default material only cares about its order in layer value. No depth awareness, no…
Debasish·Sep 28, 2025[Part-1] Shaders are great! But what are they actually?Shader this! Shader that!
Moein Saadati·May 12, 2025Creating a Broken Screen Effect Shader in UnityHello everyone, In this article, we’re going to develop a shader that simulates a broken-screen effect on the player’s monitor, creating…A response icon1A response icon1
Farl Lee·Mar 27, 2025How to fix a Unity image effect (use OnRenderImage) for VR (Single pass instanced / Multiview)When we use VR plug-ins such as OpenXR in Unity. We may cause an error:
Simon Swartout·Dec 8, 2024Getting off the Ground with Shaders in Unity URP Part 5 — Simple Water ShaderIntroduction to Water Shaders
Sean Duggan·Sep 25, 2024A Further GlimpseContinuing off of my last story, I started looking at what it would take to set up our ghost view. A toddler who refused to go to sleep…
deacōnline·Sep 19, 2024The Basics of Stencil ShadersAn Intro To The Magic of High-Level Shader Language (HLSL)
Lem Apperson·May 13, 2024Beginning Game Development: Shader Graph versus HLSLUsing Unity’s Shader Graph vs. Writing Custom Shaders with C#: A Comparative Analysis