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Mods introducing new content into the game.
Arig, a hot planet with vast deserts where only valuable resources can be found underground or in the sand.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Ce mod permet, à lui seul, d'obtenir la traduction française de plus de 500 mods ! Un outil indispensable pour jouer sans s'embarrasser des termes anglais. Il reprend tous les mods AAI, Angel's, Bob's, Omni, BZ, Pyanodons, ESI, 5Dim mais aussi RSO, Bottleneck, Squeak Through, LTN, 248k, YARM, ... et beaucoup, beaucoup d'autres encore. La liste complète se trouve dans la description. This mod provides a locale (translation) of more than 500 mods into French.
Translations for other mods.
On Aquilo you found what you needed to wield the nuclear forces. Retrace your steps and put it to use. Build particle accelerators to research the final technologies you will need to set out for the shattered planet.
Mods introducing new content into the game.
This Moon of Gleba emits strange energy signatures which interfere with conventional energy sources. Use the limited power it provides to explore ancient vaults of a long gone civilization. Discover new ways to construct your machines and conquer space with your very own tool-assisted legs.
Mods introducing new content into the game.
Adds recipes and extra tiers of buildings to Angel's Refining, Petrochemical Processing, and Bioprocessing mods.
Mods introducing new content into the game.
The factory must grow, and in the absence of productivity, it must grow evermore.
Small changes concerning balance, gameplay, or graphics.
Organize tasks, assign players, set locations, and comment in real-time.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Rather than revert to rediculously fast inserters this mod allows stack inserters to grab whole stacks at a time. There are three upgrade levels, the first for grabbing stacks of 50 (so, generally, an entire stack of ore in one rotation). The next is for stacks of 100, and 200. All three researches require space science. The Factorio Mod API doesn't allow changing the base capacity of an inserter, so ALL stack inserters will get this upgrade. This is a limitation of the game. Sorry.
Mods introducing new content into the game.
Reskins vanilla belts in a dark rubbery style. Cosmetic changes only. Now updated for 2.0, with compat options! All credits go to the original mod's author, Deadlock989. I'm merely reuploading and revamping the mod for 2.0. Deadlock989, if you are reading this, please contact me about options regarding the existence of this port/update.
Small changes concerning balance, gameplay, or graphics.
Adds a version of the assembling machine, chemical plant, and furnace that runs on heat! Also adds two other ways of generating low-level heat! Part 1 of the my bigger GasHeatStuff collection.
Mods introducing new content into the game.
An overhaul of the electric network, engineer an Electric Grid! The overhaul is optional.
Large total conversion mods.
Mods introducing new content into the game.
A late-game 7Γ7 unified chemical plant that combines chemical plant, oil refinery and fuel refinery recipes into one powerful machine. ΠΡΡΠΏΠ½ΡΠΉ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΡΠ½Π½ΡΠΉ Ρ ΠΈΠΌΠΈΡΠ΅ΡΠΊΠΈΠΉ Π·Π°Π²ΠΎΠ΄ 7Γ7, ΠΊΠΎΡΠΎΡΡΠΉ ΡΠΎΠ²ΠΌΠ΅ΡΠ°Π΅Ρ ΡΠ΅ΡΠ΅ΠΏΡΡ Ρ ΠΈΠΌΠ·Π°Π²ΠΎΠ΄Π°, ΠΠΠ ΠΈ ΡΠΎΠΏΠ»ΠΈΠ²Π½ΠΎΠ³ΠΎ Π·Π°Π²ΠΎΠ΄Π° Π² ΠΎΠ΄Π½ΠΎΠΌ ΠΌΠΎΡΠ½ΠΎΠΌ Π·Π΄Π°Π½ΠΈΠΈ.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds stack inserters and belt stacking for space exploration. Has support for Krastorio2.
Small changes concerning balance, gameplay, or graphics.
Faster lab, 4x4, 4 modules, pretty, intermediate lab between lab and biolab β₯ BiusArt
Mods introducing new content into the game.
Disables radar revealing extra area to save on UPS. For sending circuit signals or monitoring specific areas.
Small changes concerning balance, gameplay, or graphics.
Marks the Alien modules from Alien Loot Economy as production modules to make them compatibel with highly modded setups. Thanks to PennyJim and Bunshaman on Discord who helped me understanding a bit more of this very first mod I made.
Small changes concerning balance, gameplay, or graphics.