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Agent Karyo, agent_karyo@lemmy.world

Instance: lemmy.world
Joined: 2 years ago
Posts: 210
Comments: 10

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Posts and Comments by Agent Karyo, agent_karyo@lemmy.world

I’d say remaster to remake exists on spectrum. On one side you can have a “strict” remaster with graphical / modern compatibility updates and bugfixes, on the other side you can have what is essentially a different game, but one with common gameplay/themes/narrative. And then you have everything in-between.

Haven’t played the original, so it’s difficult for me to accurately judge, but I think this is some what universal.


There were several games like that for me when I was growing up in the 90s and early 2000s. :)


Even FB games are having a retro revival moment! 2007 was almost 20 years ago!


Who is downvoting this? It’s an excellent (and funny) long form interview/discussion.


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Posts by Agent Karyo, agent_karyo@lemmy.world

Comments by Agent Karyo, agent_karyo@lemmy.world

I’d say remaster to remake exists on spectrum. On one side you can have a “strict” remaster with graphical / modern compatibility updates and bugfixes, on the other side you can have what is essentially a different game, but one with common gameplay/themes/narrative. And then you have everything in-between.

Haven’t played the original, so it’s difficult for me to accurately judge, but I think this is some what universal.


There were several games like that for me when I was growing up in the 90s and early 2000s. :)


Even FB games are having a retro revival moment! 2007 was almost 20 years ago!


Who is downvoting this? It’s an excellent (and funny) long form interview/discussion.


I’ve actually tested several of their alpha releases over the years, I never knew they were from Malaysia.

I wish the setting was based in Malaysia too.


Didn’t know about KeeperFX or the comm. I will crosspost if I do come across anything.


I had this game I my mind (to try for the holidays) and I couldn’t come up with he name.

Now I remember!


I don’t really find typical horror games all that spooky/scary. They can have good atmosphere and mystical motifs, but at the end of the day a lot of the jump scares or mechanics like hiding in lockers can feel too abstract (and fundamentally gamey).

That being said there are some games that still manage to create a sense of unease and discomfort.

Soma - The underwater setting and the overall story arc with existentialist themes does strike a nerve. It’s not the monsters in the game that are the scary part.

I Have No Mouth, and I Must Scream - A point and click take on a rather uncomfortable horror/sci-fi short story. The point and and click element bring the story too. It helps that the author was involved in the game version.

Iron Lung - A pretty simple game that’s not all that scary. But the surreal apocalyptic setting (even with the rather minimal lore) is rather sinister.

Mouthwashing - A fun spaceship stuck in space horror/sci-fi setting with some psychedelic elements. I wish a bigger emphasis was put on inter-character dynamics and tensions that we saw early in the story of the game.


K&B all the way (since 96), but I play genres where K&B makes more sense (city-builder, tycoon games, strategy games). You also need a monitor to see charts and smaller details.

I don’t play as much FPS these days (mostly TF2 and occasional replays of HL/HL2 and expansions), but to this date I don’t really understand how people play FPS games on controller (I played GoldenEye and the OG Halo at friends’ homes when they came out).


Some of the 90s era educational games were pretty cool:

  • The Dr. Brain series
  • Logic Quest 3D - An edutainment FPS set in a medieval world with logic programming and voice acting. The controls were terrible.
  • Stowawy! - Very minimal gameplay, but a great experience. I would kill for a 4K remaster.

Pharaoh/Cleopatra had lots of relatively in-depth explanatory text about life in ancient Egypt, but I don’t know if it qualifies as an educational game.