Rad
From PCGamingWiki, the wiki about fixing PC games
| Developers | |
|---|---|
| Double Fine Productions | |
| Publishers | |
| Bandai Namco Entertainment | |
| Engines | |
| Unreal Engine 4 | |
| Release dates | |
| Windows | August 19, 2019 |
| Reception | |
| Metacritic | 71 |
| OpenCritic | 74 |
| IGDB | 74 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Perspectives | Third-person |
| Genres | Action, RPG, Roguelike |
| Themes | Fantasy, Post-apocalyptic, Sci-fi |
Rad is a singleplayer third-person action, RPG and roguelike game.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Publisher website | ||||
| Green Man Gaming | ||||
| Humble Store | ||||
| Steam |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Arcade Style Pack | Pre-order bonus, also available separately. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\Engine\Config |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/722560/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| Windows | %LOCALAPPDATA%\RAD\Saved\SaveGames |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/722560/pfx/[Note 1] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | 4.18MB max. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | Screen change is Vert-.[1] | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Includes a camera distance slider. | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | |||
| High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | Uses windows mouse settings. | |
| Mouse acceleration | Uses windows mouse settings. | |
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | [2][3] | |
|---|---|---|
| Xbox button prompts | [4] | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | [4] | |
|---|---|---|
| PlayStation button prompts | [4] | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Master, Music, SFX, Voice, Ambient. | |
| Surround sound | ||
| Subtitles | Everything but the starting cutscene is text-based. | |
| Closed captions | ||
| Mute on focus lost | Option in audio settings. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Polish | ||||
| Brazilian Portuguese | ||||
| Russian | ||||
| Spanish | ||||
| Latin American Spanish |
Issues unresolved
Enabling the cursor needs to be done after every loading screen
- To activate mouse aiming in-game, press Tab ↹ by default. Check general settings for aiming options.
- You will need to press Tab ↹ after every loading screen.[5]
- Only applicable if playing using mouse and keyboard.
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | PhysX |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 10 | ||
| Processor (CPU) | Intel Core i5-2400 3.1 GHz AMD FX-8350 4.0 GHz | Intel Core i5-4570 3.2 GHz AMD Ryzen 5 1400 3.2 GHz |
||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 6 GB | |||
| Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon RX 470 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 11 compatible | Nvidia GeForce GTX 980 AMD Radeon RX Vega 64 4 GB (Nvidia), 8 GB (AMD) of VRAM |
||
| Sound (audio device) | DirectX compatible | |||
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/722560/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (722560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Comment on Steam community discussions - last accessed on 2019-08-21
- ↑ HOW DO I DROP ITEMS? - last accessed on 2019-08-26
- ↑ Let's Play RAD - PC Gameplay Part 1 - Living Up To Its Name - last accessed on 2019-08-26
- ↑ 4.0 4.1 4.2 HELP DS4 BUTTON LOOKS WANTED - last accessed on 2019-08-26
- ↑ Comment on Steam community discussions - last accessed on 2019-08-21