Red Faction Guerrilla Re-Mars-tered
For the original release, see Red Faction Guerrilla.
| Developers | |
|---|---|
| Original | Volition |
| Re-Mars-tered | Kaiko |
| Publishers | |
| 2018-2020 | THQ Nordic |
| 2020-present | Deep Silver |
| Engines | |
| Geo-Mod 2.0 | |
| Release dates | |
| Windows | July 3, 2018[1] |
| Reception | |
| Metacritic | 67 |
| OpenCritic | 70 |
| IGDB | 68 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Perspectives | Third-person |
| Controls | Direct control |
| Genres | Action, Open world, Shooter, TPS |
| Themes | Sci-fi |
| Series | Red Faction |
| Red Faction | |
|---|---|
| Red Faction | 2001 |
| Red Faction II | 2003 |
| Red Faction: Guerrilla | 2009 |
| Red Faction: Armageddon | 2011 |
| Red Faction Guerrilla Re-Mars-tered | 2018 |
Red Faction Guerrilla Re-Mars-tered is a singleplayer and multiplayer third-person action, open world and shooter game in the Red Faction series. The game is a remaster of the original Red Faction Guerrilla from 2009, featuring higher resolution textures, more stable framerate timing, improved shadows, lighting and shader rendering.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| GOG.com | ||||
| Humble Store | ||||
| Steam | Bundled with the original Red Faction Guerrilla. | |||
| GamersGate (unavailable) | ||||
| Green Man Gaming (unavailable) |
- The game was granted to all owners of Red Faction: Guerrilla for free.
Essential improvements
Skip intro videos
| Skip startup movies |
|---|
|
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %APPDATA%\kaiko\rfg\config.ini |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/667720/pfx/[Note 1] |
Save game data location
| System | Location |
|---|---|
| GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\51153410217180642\Storage\Shared\Files\autocloud\save\ |
| Steam | <Steam-folder>\userdata\<user-id>\667720\remote\ |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/667720/pfx/[Note 1] |
- Unlike the original version, the remastered edition is limited to 10 save slots.
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| GOG Galaxy | ||
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | No in-game support, no current workaround to enable it as there was for the original. | ||
| Ultra-widescreen | Native support, but it renders in higher vertical resolution than it should by roughly 1.6%. For example, for 2560x1080, the game renders at 2560x1097 and scales it down. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | Can be adjusted from 45 to 85. Up to 60 in multiplayer. | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | |||
| 60 FPS and 120+ FPS | Frame rate capped at 250 FPS.[2] | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Two binds per action. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | Option to disable XInput, DirectInput or Steam Input. | |
| Full controller support | Input mode is selected based on initial input at splash screen. If keyboard is used, controllers are disabled until they press the Switch Input Device button/key. | |
| Controller remapping | ||
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4 DualSense controller will be seen as a DirectInput controller, with broken mapping.[3] |
|
|---|---|---|
| PlayStation button prompts | ||
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (DualShock 4 USB Wireless Adapter) | |
| Nintendo controllers |
|---|
| Other controller(s) | supported via DirectInput and Steam Input API. | |
|---|---|---|
| Additional button prompts |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
| Steam Input | ||
|---|---|---|
| Steam Input API support | ||
| Steam Input prompt modes | In-Game Button Icons, SIAPI Button Icons Fallback prompts for newer controllers will be text-based. |
|
| Steam Deck button prompts | Steam Deck prompts are text-based. | |
| Steam Controller (1st gen) button prompts | ||
| Motion sensors support | Camera (SIAPI Game Action) Gyro support added in Patch #5.[4] |
|
| Official controller preset(s) |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Ambient, music, voice, voip, effects and master. | |
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | No option to disable it. | |
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Arabic | ||||
| Simplified Chinese | ||||
| Czech | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Polish | ||||
| Brazilian Portuguese | Fan translation by Tribo Gamer; download. | |||
| Russian | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| LAN play | ||||
| Online play | 16 | |||
Connection types
| Type | Native | Notes |
|---|---|---|
| Matchmaking | ||
| Peer-to-peer | ||
| Dedicated | ||
| Self-hosting | ||
| Direct IP |
VR support
| 3D modes | State | Notes | |
|---|---|---|---|
| vorpX | G3D User created game profile, see vorpx forum profile introduction. |
||
Issues fixed
Game crashes at launch
| Disable GOG Galaxy overlay |
|---|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | The game's executable is 32-bit, but 64-bit OS is recommended[5] |
Middleware
| Middleware | Notes | |
|---|---|---|
| Physics | Havok Physics | |
| Cutscenes | Bink Video | 1.300g |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7, 8, 10 | |||
| Processor (CPU) | 2.5 GHz Dual Core | 3.0 GHz Quad Core | ||
| System memory (RAM) | 4 GB | 8 GB | ||
| Storage drive (HDD/SSD) | 32 GB | |||
| Video card (GPU) | 1 GB of VRAM DirectX 10 compatible | 2 GB of VRAM DirectX 11 compatible |
||
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/667720/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (667720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ It's Hammer Time: Red Faction Guerrilla Re-Mars-tered Edition out now | THQ Nordic GmbH - last accessed on 2023-10-29
- ↑ Steam Community - last accessed on May 2023
- ↑ Verified by User:Al2009man on 2024-11-19
- Tested using both DualShock 4 and DualSense Controllers and used SpecialK's Input Management. both Controllers will be seen as a DirectInput device but DualSense will give you broken mapping and DInput prompts.
- ↑ Patch #5 - 12th August 2018 - last accessed on August 12, 2018
- ↑ Is 32-bit system supported? :: Red Faction Guerrilla Re-Mars-tered General Discussions - last accessed on May 2023