Space Channel 5: Part 2
| Developers | |
|---|---|
| United Game Artists | |
| Windows | Sega of China |
| Steam patch | Little Stone Software |
| Publishers | |
| Sega | |
| Release dates | |
| Windows | February 22, 2011[1] |
| Taxonomy | |
| Monetization | One-time game purchase |
| Microtransactions | None |
| Modes | Singleplayer, Multiplayer |
| Pacing | Turn-based |
| Perspectives | Cinematic camera |
| Controls | Direct control |
| Genres | Music/rhythm |
| Art styles | Stylized |
| Themes | Sci-fi, Space |
| Series | Space Channel 5 |
| Space Channel 5 | |
|---|---|
| Space Channel 5: Part 2 | 2011 |
| Space Channel 5 VR: Kinda Funky News Flash | 2020 |
Warnings
- StarForce DRM may not work on modern versions of Windows (see Availability for affected releases).
Space Channel 5: Part 2 is a singleplayer and multiplayer cinematic camera music/rhythm game in the Space Channel 5 series.
On November 6, 2024, it was announced that Space Channel 5 would be delisted from Steam on December 6, 2024.[2] The game was delisted three days later on December 9, 2024.[3]
Some of the Japanese voices are used even when the game is set to English; e.g. Purge's laugh in Stage 4.
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Retail | Part of Dreamcast Collection. StarForce 5.70 DRM[Note 1].[6] | |||
| Games for Windows Marketplace (unavailable) | Part of Dreamcast Collection.[7] | |||
| Humble Store (unavailable) | ||||
| Steam (unavailable) | DRM-free if Steam is not installed or by creating a steam_appid.txt file containing its Steam App ID number 71260 in <path-to-game>.[8]Delisted on December 9, 2024.[3] |
- StarForce DRM for this game may not work on modern versions of Windows (see above for affected releases).
Version differences
- The Steam version received an update on September 15, 2014, adding native Vsync and FXAA support, achievements, and fixing issues with input and the configuration tool.[9]
Monetization
| Type | Notes |
|---|---|
| One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
| Type | Notes |
|---|---|
| No microtransactions | None |
Game data
Configuration file location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\SEGA\Space Channel 5 Part 2\config.ini |
| Steam | <path-to-game>\*.xml |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/71260/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %USERPROFILE%\Documents\SEGA\Space Channel 5 Part 2\SC5PART2_DAT |
| Steam | %USERPROFILE%\Documents\SEGA\Dreamcast Collection\Space Channel 5 Part 2\SC5PART2_DAT |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/71260/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | Non-Steam versions only feature a few resolutions, with 1280x720 being the only widescreen option with fullscreen; See Widescreen resolution for a workaround. | ||
| Multi-monitor | |||
| Ultra-widescreen | |||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | Use Borderless Gaming. | ||
| Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
| Anti-aliasing (AA) | FXAA on/off for the Steam version. See Anti-aliasing (AA). | ||
| Vertical sync (Vsync) | Always enabled. Vsync can cause the timing to go slightly "off" occasionally, making the game harder. Using Fast Sync in Nvidia Control Panel seems to fix the problem. |
||
| 60 FPS and 120+ FPS | Frame rate is capped at half the refresh rate (e.g. 30 FPS on a 60 Hz monitor). 60 FPS requires a 120 Hz monitor. Playing the game above 60 Hz will cause the game to play too fast and mess up timings (as above, Fast Sync may improve things). Ulala's Dance mode will play fine above 30 FPS. Game speed is bound to frame rate but allows going over 60 FPS. Cap the frame rate to 60 FPS. |
||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential alternatives. | ||
Widescreen resolution
| Use Racer_S Universal Resolution Changer v2[10] |
|---|
|
Anti-aliasing (AA)
| Nvidia Inspector[10] |
|---|
|
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Touchscreen support | ||
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Commands bound to the left joystick will also be bound to the D-pad. | |
| Controller sensitivity | ||
| Controller Y-axis inversion | Via key rebinding. However games cues doesn't change. |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | Non-Steam versions only use keyboard prompts; the Steam version uses Xbox 360 prompts with XInput controllers. | |
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers |
|---|
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sound effects only. | |
| Surround sound | Stereo only. | |
| Subtitles | Limited to on-screen lyrics during vocal songs. Toggleable from in-game settings. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| French | ||||
| German | ||||
| Italian | ||||
| Japanese | ||||
| Spanish |
Network
Multiplayer types
| Type | Native | Players | Notes | |
|---|---|---|---|---|
| Local play | 2 | Co-op One player controls movement while the second controls "Chu" and "Hey" commands, basically splitting regular game controls between players. |
||
| LAN play | ||||
| Online play | ||||
Issues fixed
Configuration doesn't detect controllers and won't save settings
- Fixed for the Steam version in the 2014 update.[9]
| Change registery value[11] |
|---|
|
Audio is in Japanese even though English was selected
| Change the voice over language[12] |
|---|
|
Game plays too fast or too slow
| Change your monitor's refresh rate to 60 Hz[13] |
|---|
Notes
|
Game won't save data
| Delete the save game data folder and then uninstall and reinstall the game[14] |
|---|
|
Japanese audio plays in Report 4 when game is set to English
| Move r42music.afs and r34music.afs from afs_english to the main folder[16] |
|---|
Characters fall silent when controller buttons or keys are mentioned
| Replace r01voice_ps3.afs r11voice_ps3.afs r52voice_ps3.afs in afs_english folder with download https://www.dropbox.com/s/1gcoop8kwg4njeb/SC5_PSBMod.zip[17] |
|---|
|
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 9.0c |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | XP | 7 | ||
| Processor (CPU) | Intel Pentium 4 3.0 GHz | Intel Core 2 Duo 2.0 GHz | ||
| System memory (RAM) | 2 GB | |||
| Storage drive (HDD/SSD) | 1.8 GB | 4 GB | ||
| Video card (GPU) | Nvidia GeForce 7300 series ATI Radeon X1600 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 8800 series ATI Radeon X1900 512 MB of VRAM Shader model 3.0 support |
||
| Sound (audio device) | DirectX 9.0c compatible | |||
Notes
- ↑ Version 5.70 of StarForce DRM requries KB2930157 to be installed on Windows 8.1 to function properly. This version may also need a manual driver update on Windows 8.1, Windows 10, or Windows 11 to function properly.[4][5] The driver can be updated using the included PCNSL.exe/PROTECT.exe tool.
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (71260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ SEGA'S MOST BELOVED DREAMCAST GAMES IN A MUST-HAVE COLLECTION - last accessed on 2025-07-25
- "The Dreamcast Collection will be available on February 25th 2011 in Europe and February 22nd in North America."
- ↑ Space Channel 5: Part 2 - SEGA Classics Delisting December 6th - Steam News - last accessed on 2025-07-25
- ↑ 3.0 3.1 Space Channel 5: Part 2 Price history · SteamDB - last accessed on 2025-07-25
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Dreamcast Collection PC..? - Page 2 (retrieved) - last accessed on 2025-07-25
- "All games use Starforce protection (at least on my UK DVD copy). There are hacks out there that get round that though, if it puts you off. At least the newest Starforce you don't have to reboot to install the protection driver..."
- ↑ Dreamcast Collection - Xbox.com - last accessed on 2025-04-29
- ↑ Verified by User:AmethystViper on 2019-12-11
- Creating a new steam_appid.txt file for the game with its Steam App ID number when it didn't initially had this file upon installation allowed the game to legitimately launch without Steam.
- ↑ 9.0 9.1 Space Channel 5: Part 2 - Patch Notes - 15/09/2014 - Steam News - last accessed on 2025-07-25
- ↑ 10.0 10.1 Resolution changer (1080p and above!) and AA for NVIDIA :: Space Channel 5: Part 2 General Discussion
- ↑ "Quickfix" on correcting SEGA's config issues... (Fullscreen/Controllers... etc) :: Space Channel 5: Part 2 General Discussion - last accessed on May 2023
- ↑ Steam Community :: Guide :: How to play Space Channel 5: Part 2 on Steam in English - last accessed on May 2023
- ↑ Game gets out of sync pretty easily :: Space Channel 5: Part 2 General Discussions - last accessed on May 2023
- ↑ Why isn`t my progress saved??? :: Space Channel 5: Part 2 General Discussions - last accessed on 2025-07-26
- ↑ Why isn`t my progress saved??? :: Space Channel 5: Part 2 General Discussions - last accessed on 2025-07-26
- ↑ How to fix the Japanese Audio in Report 4 in the English Version. :: Space Channel 5: Part 2 General Discussions - last accessed on 2025-07-26
- ↑ PlayStation Button Dialogue Restoration :: Space Channel 5: Part 2 Guides - last accessed on 2025-07-26
- ↑ PlayStation Button Dialogue Restoration :: Space Channel 5: Part 2 Guides - last accessed on 2025-07-26