Super Robot Wars Y
| Developers | |
|---|---|
| Bandai Namco Forge Digitals | |
| Publishers | |
| Bandai Namco Entertainment | |
| Engines | |
| Unity 2022[Note 1] | |
| Release dates | |
| Windows | August 28, 2025 |
| Reception | |
| OpenCritic | 80 |
| Taxonomy | |
| Monetization | DLC, One-time game purchase |
| Modes | Singleplayer |
| Pacing | Turn-based |
| Perspectives | Isometric |
| Controls | Menu-based |
| Genres | Tactical RPG |
| Vehicles | Robot, Space flight |
| Art styles | Anime |
| Themes | Sci-fi, Space |
| Series | Super Robot Wars |
| Super Robot Wars | |
|---|---|
| Super Robot Wars V | 2019 |
| Super Robot Wars X | 2020 |
| Super Robot Wars 30 | 2021 |
| Super Robot Wars Y | 2025 |
Super Robot Wars Y[Note 2] is a singleplayer isometric Tactical RPG game developed by Bandai Namco Forge Digitals and published by Bandai Namco Entertainment. It is the 65th overall entry in the Super Robot Wars series and is the 4th entry in the series to be released on PC.
The game was announced on March 27, 2025 and released on August 28, 2025.
As with other recent entries in the game series since the 7th gen, Super Robot Wars Y has an ability to import owned music to be used in the game via the BGM Selection function.
General Information
- Steam Community Discussions
- Japanese official site (Japanese)
- North America official site
- Europe official site
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Deluxe Edition and Ultimate Edition also available. | ||||
| Green Man Gaming | Deluxe Edition and Ultimate Edition also available. | |||
| Steam | Deluxe Edition and Ultimate Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Version differences
- The Deluxe Edition includes the base game, the DLC 1 & 2 Set and the Bonus Mission Pack, plus a bonus mission where 2 Power Parts (Spirit of the Blade and Spirit of the Shot), 2 Skill Programs (Pre-Support: Accel and Pre-Support Gain), 50000 credits and 10000 MxP can be obtained.
- The Ultimate Edition includes the base game, addition contents and bonus mission from Deluxe Edition and the Premium Sound & Data Pack DLC, plus a bonus mission where 2 Power Parts (Spirit of Power and Soldier's Medallion), 50000 credits and 10000 MxP can be obtained.
- Pre-ordering any version will include Pre-Order Bonus with two Area Missions that recruits Cybuster (from The 2nd Super Robot Wars), VangNex and GranVang (both from Super Robot Wars V), plus a bonus mission.
Monetization
| Type | Notes |
|---|---|
| DLC | Additional missions, units, and assist crews, as well as several pieces of music and artwork can be purchased to add more content to the game. |
| One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
| Name | Notes | |
|---|---|---|
| Bonus Mission Pack | Contains 15 additional Side Missions and a Special Mission. Included with Deluxe Edition and Ultimate Edition. |
|
| Premium Sound & Data Pack | Contains 31 anime themes, 15 original songs, 51 pieces of artwork, and a Special Mission. Included with Ultimate Edition. |
|
| DLC 1 & 2 Set | A bundle that includes both DLC 1 and DLC 2, plus 2 Area Missions, a Special Mission and 3 additional units from two additional series (Super Robot Wars X, Super Robot Wars T). Included with Deluxe Edition and Ultimate Edition. |
|
| DLC 1 - Contract from the Darkness | Contains 16 Area Missions, 5 additional units and 2 assist crews from three additional series (Galaxy Cyclone Braiger, The Big O and Fuuto PI: The Portrait of Kamen Rider Skull). Also included as part of the DLC 1 & 2 Set. |
|
| DLC 2 - Awakening of Soul | Contains 16 Area Missions, 5 additional units and 2 assist crews from three additional series (Koutetsu Jeeg, Dynamic Planning Original and The Brave Fighter of Legend Da-Garn). Also included as part of the DLC 1 & 2 Set. |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | %APPDATA%\BANDAI NAMCO Entertainment\SUPER ROBOT WARS Y\Saved\SaveGames\<user-id> |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1909950/pfx/[Note 3] |
Save game data location
| System | Location |
|---|---|
| Windows | %APPDATA%\BANDAI NAMCO Entertainment\SUPER ROBOT WARS Y\Saved\SaveGames\<user-id> |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1909950/pfx/[Note 3] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | [2] | ||
| Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio.[3] | ||
| 4K Ultra HD | Limited to 1920x1200 by default.[4] Set Windowed Mode to Windowed and force Borderless fullscreen windowed mode using Special K to play at higher resolutions.[5] | ||
| Field of view (FOV) | Labeled as Zoom Map on Tactical Map screens and as Zoom In/Out on the Set Keybinds screen. The right stick of a gamepad can be used to adjust the FOV on the Tactical Map. | ||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | Options for x2, x4, and x8 MSAA. | ||
| High-fidelity upscaling | See the glossary page for potential workarounds. | ||
| Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
| 60 FPS and 120+ FPS | Plays at monitor's refresh rate. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Ray tracing (RT) | |||
| Color blind mode | See the glossary page for potential alternatives. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Some keys cannot be rebound. | |
| Mouse sensitivity | ||
| Mouse acceleration | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | ||
| Full controller support | A keyboard is required to enter the main character's name. | |
| Controller remapping | Only actions related to the face and shoulder buttons can be remapped. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers | ||
|---|---|---|
| Xbox button prompts | ||
| Impulse Trigger support |
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | DualShock 4, DualSense |
|
|---|---|---|
| PlayStation button prompts | Uses DualSense button prompts when using a DualShock 4 controller. | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | Wired, Wireless (Bluetooth) | |
| Nintendo controllers |
|---|
| Other controller(s) | ||
|---|---|---|
| Additional button prompts | Natively supports Nintendo Switch Pro Controller. |
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| HD haptic feedback | ||
| Digital movement support | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sliders for Voice, Sound Effects, and Background Music. Can be set in intervals of 1, from 1-10. |
|
| Surround sound | Stereo only.[6] | |
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio | "Hangeki Fight Back" by JAM Project is a licensed song that plays on the main menu. Instrumental versions of several licensed songs can also be heard during certain scenarios. The Premium Sound and Data Pack DLC also contain several additional licensed songs from several anime series represented in the game. Licensed music can be replaced with the game's original soundtrack for the entire party or on a per-character basis using the BGM Selection setting. |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English | ||||
| Simplified Chinese | ||||
| Traditional Chinese | ||||
| Japanese | ||||
| Korean |
Other information
API
| Technical specs | Supported | Notes |
|---|---|---|
| Direct3D | 11 | [7] |
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows |
Middleware
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Target | 1080p, Low @ 60 FPS | 1080p, High @ 60 FPS | ||
| Operating system (OS) | 10, 11 | |||
| Processor (CPU) | Intel Core i3-8100 AMD Ryzen 3 3100 | |||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 17 GB[8] | |||
| Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon HD 7770 Intel Arc A310 1 GB (Nvidia), 2 GB (AMD), 4 GB (Intel) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 650 Ti AMD Radeon HD 8950 Intel Arc A380 3 GB (AMD), 6 GB (Intel) of VRAM |
||
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2022.3.44f1[1]
- ↑ Known as Sūpā Robotto Taisen Y (Japanese: スーパーロボット大戦Y) in Japan.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1909950/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1909950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:MasterBlaster on 2025-08-29
- As indicated in the
Player.logfile.
- As indicated in the
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Tested by playing the game with a 2560x1080 resolution. The in-game resolution could not be changed to anything higher than 1920x1200 and the game was pillarboxed to a 16:9 aspect ratio.
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Tested by attempting to play the game at 3840x2160 resolution. The in-game resolution could not be changed to anything higher than 1920x1200.
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Tested by playing the game using Special K at 2560x1440 and 3840x2160 resolution. When the in-game Windowed Mode is set to Windowed and Fullscreen Borderless Window is enabled through Special K's display options, the game's internal resolution is displayed at my desktop's resolution.
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Tested using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Tested by viewing the Active Render API in the Special K Control Panel. The Active Render API displayed the Direct3D version as 11.4.
- ↑ Verified by User:MasterBlaster on 2025-08-29
- Actual install size is 16.12 GB.