-
-
Notifications
You must be signed in to change notification settings - Fork 3.2k
Description
Expected behavior
When building a stasis chamber it is supposed to keep the chunk loaded, it doesn't seem to load the chunk.
The behavior is being observed when I use a cat based teleporter, it works if I'm close to the teleporter but not if I'm further away.
Observed/Actual behavior
What I wrote in the expected behavior field.
Steps/models to reproduce
- Build this https://www.youtube.com/watch?v=svIacA2PRjo
- Try it close to the machine to verify it works.
- Try it further away, I tried it a couple of thousands blocks away.
- Also try with different settings
a. I tried disable-unloaded-chunk-enderpearl-exploit both true and false.
b. And delay-chunk-unloads-by set to 10s and 0s.
Plugin and Datapack List
CommandHookPaper
DisplayTags
AdvancedSpyInventory
BedrockArmorstands
DeathMessages
DiscordSRV
Essentials
EssentialsSpawn
GriefPrevention
ImageMaps
LiveKit
LuckPerms
MultiverseCore
Multiverse-Portals
packetevents
PlacholderAPI
Playterheads
SandBounties
Silkspawners_v2
SuperVanish
TAB
Vault
ViaBackwards
ViaVersion
WhereIs
WorldEdit
WorldEditVisulizer
WorldGuard
Paper version
This server is running Paper version 1.21.10-130-ver/1.21.10@8043efd (2026-01-04T21:00:59Z) (Implementing API version 1.21.10-R0.1-SNAPSHOT)
Error obtaining version information
Previous version: 1.21.10-129-3e25649 (MC: 1.21.10)
Other
No response