Test project for Unity Ads SDK using Asset Store package (https://www.assetstore.unity3d.com/en/#!/content/66123). Project is maintained using Unity 5.0, however can be opened in any later Unity version.
First
- Switch to relevant repo branch, e.g.
5.0, using e.g.git checkout 5.0from command line (branch name indicates which Unity version is used to maintain project, can be opened in later Unity versions)
Then
- Open
UnityAdsAssetStoreTestproject in Unity - Open MainScene
- Open Asset Store window
- Search for "Unity Ads" and download/import either Unity Ads SDK 1.x or 2.x
- Set
UNITY_ADS_PACKAGEscripting define, either in Player Settings, or fromFile->AutoBuilder->Enable Adsmenu - Play in editor or deploy to your Android or iOS device
Alternatively see build.sh script for how to automate importing and building project.
Unity Ads related device logs are written with topic UnityAds, e.g. to filter relevant logs on Android, use:
$ adb logcat -v time UnityAds:V *:S
Please use http://forum.unity3d.com/forums/unity-ads.67 for questions related to this project.
Hope you find this project useful as example and test application for Unity Ads asset store package.
Best regards,
Your Unity Ads team