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Unity Ads Asset Store test project

Test project for Unity Ads SDK using Asset Store package (https://www.assetstore.unity3d.com/en/#!/content/66123). Project is maintained using Unity 5.0, however can be opened in any later Unity version.

How to use this project

First

  1. Switch to relevant repo branch, e.g. 5.0, using e.g. git checkout 5.0 from command line (branch name indicates which Unity version is used to maintain project, can be opened in later Unity versions)

Then

  1. Open UnityAdsAssetStoreTest project in Unity
  2. Open MainScene
  3. Open Asset Store window
  4. Search for "Unity Ads" and download/import either Unity Ads SDK 1.x or 2.x
  5. Set UNITY_ADS_PACKAGE scripting define, either in Player Settings, or from File->AutoBuilder->Enable Ads menu
  6. Play in editor or deploy to your Android or iOS device

Alternatively see build.sh script for how to automate importing and building project.

Logging

Unity Ads related device logs are written with topic UnityAds, e.g. to filter relevant logs on Android, use:

$ adb logcat -v time UnityAds:V *:S

Support

Please use http://forum.unity3d.com/forums/unity-ads.67 for questions related to this project.

Hope you find this project useful as example and test application for Unity Ads asset store package.

Best regards,
Your Unity Ads team

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Unity project for testing Unity Ads SDK asset store package

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