Add Add [resource] in this tile Unique
#14094
Open
+88
−2
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This introduces two new uniques to add resources to tiles...
With these, you're able to add a resource to a tile, and even modify the amount that's represented there.
Examples
Use Case
In the BNW mod, we need to make Antiquity Sites spawn from ancient ruins. With these new uniques, we can do...
{ "name": "Ancient ruins", "terrainsCanBeBuiltOn": ["Land"], "uniques": [ "Provides a random bonus when entered", "Add [Antiquity Site] in this tile" ] }And that will ensure a Antiquity Site appears underneth the Ancient ruins, if possible.