Instance: lemmy.world
Joined: 2 years ago
Posts: 8
Comments: 7
Posts and Comments by Serroda, serroda@lemmy.world
Comments by Serroda, serroda@lemmy.world
These projects are like patches to cover up something you don’t like to see. Replacing the system would mean collaborating on the KWin code so that future versions improve, and none of these options do that. In the end, KWin will release an auto-tiling system, and it is doing so slowly. Perhaps it will adopt Fluid Tile as an option, since half the work is already done.
The same thing happened with SDDM and plasma-login
KWin will evolve and is here to stay. Creating a script that covers up things you don’t like will only result in the script becoming outdated over time.
It’s like if you have damp on a wall and you try to cover it up with a picture. The damp will continue to grow if you don’t fix the wall from the inside, and the picture will stop covering the damp and will no longer serve its purpose.
Mouse Tiler has the same problem as the other options: it replaces the KWin system.
I recently added a compact mode for user interfaces similar to Mouse Tiler or Kzones, for those who don’t want the overlay to take up the entire screen.
The fact is that they all follow the same pattern, replacing the KWin system, and I don’t think that’s the best option. In the end, conflicts will always arise because you’ll always be fixing incompatibility issues with two systems that are fighting each other.
I haven’t tried polonium, so I don’t know how it works. If you have any problems or questions, don’t hesitate to ask me
Fluid tile does not replace the KWin tiling system, just adds more auto-tiling features. Krohnkrite and Karousel replace the current KWin tiling system
Fluid tile works with KWin tile editor (Meta + T shortcut), this allows better integration with KWin without needing to create another tile editor as is the case in Krohnkite, additionally, you can use the shortcuts that come with KDE by default to move windows, and expands functionalities such as changing the tile layout with shortcuts, etc..
The idea is to adapt to the KWin tiling system, not replace it
Try it and let me know what you think
You can also have auto tiling in KDE https://codeberg.org/Serroda/fluid-tile
RetroFed






Nurev - Nuxt On-demand revalidation with multiples backend options (codeberg.org)
crosspost: https://lemmy.world/post/45022275
Nurev - Nuxt On-demand revalidation with multiples backend options (codeberg.org)
Hi
Nurev - Nuxt On-demand revalidation with multiples backend options (codeberg.org)
Hi
Say hello to Mia
These projects are like patches to cover up something you don’t like to see. Replacing the system would mean collaborating on the KWin code so that future versions improve, and none of these options do that. In the end, KWin will release an auto-tiling system, and it is doing so slowly. Perhaps it will adopt Fluid Tile as an option, since half the work is already done.
The same thing happened with SDDM and plasma-login
KWin will evolve and is here to stay. Creating a script that covers up things you don’t like will only result in the script becoming outdated over time.
It’s like if you have damp on a wall and you try to cover it up with a picture. The damp will continue to grow if you don’t fix the wall from the inside, and the picture will stop covering the damp and will no longer serve its purpose.
Mouse Tiler has the same problem as the other options: it replaces the KWin system.
I recently added a compact mode for user interfaces similar to Mouse Tiler or Kzones, for those who don’t want the overlay to take up the entire screen.
The fact is that they all follow the same pattern, replacing the KWin system, and I don’t think that’s the best option. In the end, conflicts will always arise because you’ll always be fixing incompatibility issues with two systems that are fighting each other.
I haven’t tried polonium, so I don’t know how it works. If you have any problems or questions, don’t hesitate to ask me
Fluid tile does not replace the KWin tiling system, just adds more auto-tiling features. Krohnkrite and Karousel replace the current KWin tiling system
Fluid tile works with KWin tile editor (Meta + T shortcut), this allows better integration with KWin without needing to create another tile editor as is the case in Krohnkite, additionally, you can use the shortcuts that come with KDE by default to move windows, and expands functionalities such as changing the tile layout with shortcuts, etc..
The idea is to adapt to the KWin tiling system, not replace it
Try it and let me know what you think
Fluid tile v7.0 - The first contribution (codeberg.org)
Hello everyone, this version is special not only because of the new features, but also because for the first time someone has contributed to the code. This may seem trivial, but it is important to me and to the project, as it means that people like it and it will continue to grow over time
Fluid tile v7.0 - The first contribution (codeberg.org)
Hello everyone, this version is special not only because of the new features, but also because for the first time someone has contributed to the code. This may seem trivial, but it is important to me and to the project, as it means that people like it and it will continue to grow over time
You can also have auto tiling in KDE https://codeberg.org/Serroda/fluid-tile
Fluid tile v6.0 - Improve UI and UX (codeberg.org)
Hello again, new version = new features
Fluid tile v6.0 - Improve UI and UX (codeberg.org)
Hello again, new version = new features
Fluid tile v5.0 - New engine for your tiling system (codeberg.org)
Hi, I have good news for those who use a tilling system. I have been working these month on a new system for Fluid tile with the aim of making it easier to maintain and more reliable when moving your windows