Dislike. CS was always arcade shooter. That’s the beauty of this. You have less variables so it’s as close to pure skill as it can be. I think adding more realistic mechanics goes against original game design. Very few online FPS do realistic reloads. This disbalances late 1 vs many fights and “eco” runs.
Dislike. CS was always arcade shooter. That’s the beauty of this. You have less variables so it’s as close to pure skill as it can be. I think adding more realistic mechanics goes against original game design. Very few online FPS do realistic reloads. This disbalances late 1 vs many fights and “eco” runs.