monica_b1998@lemmy.world to Linux Gaming@lemmy.worldEnglish · 24 days agoWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square120linkfedilinkarrow-up1910arrow-down13cross-posted to: linux@programming.devlinux@lemmy.mlpcgaming@lemmy.catechnology@midwest.socialsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
arrow-up1907arrow-down1external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.commonica_b1998@lemmy.world to Linux Gaming@lemmy.worldEnglish · 24 days agomessage-square120linkfedilinkcross-posted to: linux@programming.devlinux@lemmy.mlpcgaming@lemmy.catechnology@midwest.socialsteamdeck@sopuli.xyzhackernews@lemmy.bestiver.se
minus-squaregrue@lemmy.worldlinkfedilinkEnglisharrow-up15·24 days agoSo basically, both esync and fsync are enabled by default for almost everybody.
minus-squareSmoochyPit@lemmy.calinkfedilinkEnglisharrow-up8·24 days agoAssuming that most non-technical users (who wouldn’t research and enable it) are probably using Wine/Proton through Steam: yeah.
So basically, both esync and fsync are enabled by default for almost everybody.
Assuming that most non-technical users (who wouldn’t research and enable it) are probably using Wine/Proton through Steam: yeah.