OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2)

Follow Neverworks Engine

Neverworks Engine Web Site

Other Useful Business Software
PRTG Catches Network Issues Before They Cause Downtime Icon
PRTG Catches Network Issues Before They Cause Downtime

Threshold-based alerts flag problems early, so your team can act before users notice, not after.

Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
Download 30-Day Trial
Rate This Project
Login To Rate This Project

User Ratings

★★★★★
★★★★
★★★
★★
★
1
0
0
0
0
ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 0 / 5

User Reviews

  • 5 out of 5 stars
    Lovely Game engine
Read more reviews >

Additional Project Details

Intended Audience

Developers

Programming Language

C++

Related Categories

C++ First Person Shooters, C++ Game Development Frameworks

Registered

2009-04-15