• 3 Posts
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Joined 3 years ago
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Cake day: June 9th, 2023

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  • Unfortunately this is partially because a large portion of the US populace doesn’t ever hear the truth. So much time and effort has been spent on overtaking media outlets that even -after- gas prices started rising there are people who don’t realize it’s because of the war. It’s disgusting, and I have no idea what the average person can do about it. It feels like I’m shouting into the void.





  • Those of us subscribed to Starlink aren’t here because we have options. Honestly, it’s decent. IIRC it’s $110/mo for on average 300 down 15 up. Is that amazing? No. Is fiber better? Yes. But they’re not marketing to people who have fiber as an option. They’re marketing to people like me, who used to pay $460/mo for 60/15 microwave internet with frequent downtime -and- data caps. If you have to ask “but which one is better”, the simple answer is generally fiber > starlink > cable > microwave > dsl/satellite > dialup. And I refuse to rank 5G service because that depends on too many factors.



  • Slight correction. Steam uses fossilize to package the event that the shaders can be compiled from for the individual systems to consume. It -also- stores pre-compiled shaders when available for certain common configurations, such as the steam deck. If you have uncompiled precached shaders on your system, you can go into your steam options (in desktop mode in the case of the steam deck) and enable background processing of those shaders, which will compile them using minimal resources while you’re doing other things. In the case of people like me, who run preview builds on their steam deck and have (literally) hundreds of games installed, I often leave my deck on overnight with that option enabled after a graphic driver update because I’m one of the distributing systems producing the pre-compiled shaders everyone else takes for granted.